mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-24 13:21:11 +00:00
dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
65 lines
1.6 KiB
C
65 lines
1.6 KiB
C
/*
|
|
client.h
|
|
|
|
Client definitions
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
|
|
#ifndef _CL_MAIN_H
|
|
#define _CL_MAIN_H
|
|
|
|
#include "client.h"
|
|
#include "QF/qtypes.h"
|
|
#include "QF/render.h"
|
|
|
|
void CL_Init (void);
|
|
void Host_WriteConfiguration (void);
|
|
int Host_ReadConfiguration (const char *cfg_name);
|
|
|
|
void CL_EstablishConnection (const char *host);
|
|
|
|
void CL_Disconnect (void);
|
|
void CL_Disconnect_f (void);
|
|
void CL_NextDemo (void);
|
|
bool CL_DemoBehind(void);
|
|
|
|
void CL_BeginServerConnect(void);
|
|
|
|
#define emodel_name "emodel"
|
|
#define pmodel_name "pmodel"
|
|
#define prespawn_name "prespawn %i 0 %i"
|
|
#define modellist_name "modellist %i %i"
|
|
#define soundlist_name "soundlist %i %i"
|
|
|
|
|
|
extern int cl_predict_players;
|
|
extern int cl_solid_players;
|
|
extern int cl_autoexec;
|
|
extern int cl_cshift_bonus;
|
|
extern int cl_cshift_contents;
|
|
extern int cl_cshift_damage;
|
|
extern int cl_cshift_powerup;
|
|
|
|
extern struct gib_event_s *cl_player_health_e, *cl_chat_e;
|
|
|
|
#endif // _CL_MAIN_H
|