Bill Currie
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fc18658e86
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doh, put the spawn stuff in the prespawn function
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2005-05-08 08:14:24 +00:00 |
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Bill Currie
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a409ea4a74
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spawn code complete
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2005-05-08 08:04:50 +00:00 |
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Bill Currie
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a154ad2835
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patch from sunspot/shadows to make net_drop non-global and a bunch more
work on qtv
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2005-05-08 06:35:46 +00:00 |
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Bill Currie
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4a425a1b1a
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though none of the signon info is sent yet, the spectating client now gets
put into the map. can't move yet, though
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2005-05-08 00:48:21 +00:00 |
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Bill Currie
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d2c586dae7
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forgot to "disconnect" the client when it drops
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2005-05-07 14:00:53 +00:00 |
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Bill Currie
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88ae6de8bf
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whee, clients now get spammed with text messages when "connected" to a
server
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2005-05-07 13:57:07 +00:00 |
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Bill Currie
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77af004b32
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bah, need svc_chokecount when real clients are connected :P
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2005-05-07 11:42:04 +00:00 |
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Bill Currie
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8950f3188f
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messed up the logic for ucmd_unkown
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2005-05-01 04:08:47 +00:00 |
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Bill Currie
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2697671a9b
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make MSG_ReadDeltaUsercmd use a param rather than global to read the
message.
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2005-04-27 12:16:15 +00:00 |
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Bill Currie
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ca46503607
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add -Wsign-compare (default for -Wall only in C++) and fix up the warnings
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2004-07-13 19:14:01 +00:00 |
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Bill Currie
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4eb2842400
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add backbufs to client_t. can now easily send reliable data to the client
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2004-02-22 06:19:38 +00:00 |
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Bill Currie
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6e6df349e4
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move the ucmd message code into a common qw lib (more will likely follow)
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2004-02-21 05:09:02 +00:00 |
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Bill Currie
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1033f7e322
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move qw/include/protocol.h to include/qw/protocol.h making life easier
qtv can now connect to a server (won't stay connected though)
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2004-02-21 02:31:22 +00:00 |
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Bill Currie
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f94b0b3800
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clients can now connect, but all that happens is the qtv console fills up
with "hi"
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2004-02-20 05:37:47 +00:00 |
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