ANY/ALL/NONE have been temporarily removed until I implement the HOPS
(horizontal operations) sub-instructions, which will all both 32-bit and
64-bit operands and several other operations (eg, horizontal add).
All the fancy addressing modes for the conditional branch instructions
have been permanently removed: I decided the gain was too little for the
cost (24 instructions vs 6). JUMP and CALL retain their addressing
modes, though.
Other instructions have been shuffled around a little to fill most of
the holes in the upper block of 256 instructions: just a single small
7-instruction hole.
Rearrangements in the actual engine are mostly just to keep the code
organized. The only real changes were the various IF statements and
dealing with the resulting changes in their addressing.
Most useful for 64-bit values as only one instruction is needed to move
the data around rather than two, but could be slightly faster for 32-bit
as the addressing is simpler (needs profiling).
It calculating only the size of the array (which was often 4 or 8
globals per element) proved to be a pain when I forgot to alter the size
for the new scale tests. Fixing the size calculation even found a bug in
the shiftop tests.
It seems casting from float/double to [unsigned] int/long when the value
doesn't fit is undefined (which would explain the inconsistent results).
Mentioning the possibility seems like a good idea should the results for
such casts change and cause the tests to fail.
They currently fail because for vector values, gcc casts the view, not
the value, so vec4 cast to ivec4 simply views the bits as int rather
than doing the actual conversion.