build_struct was unconditionally setting the type's alignment. This was
not a problem before because no types were requesting alignments larger
than those requested by their members (for structs). However, with the
upcoming new instruction set, quaternions need to be 4-word aligned.
It now takes a context pointer (opaque data) that holds the buffers it
uses for the temporary strings. If the context pointer is null, a static
context is used (making those uses of va NOT thread-safe). Most calls to
va use the static context, but all such calls have been formatted
consistently so they are easy to find when it comes time to do a full
audit.
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.
The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.
Most of the old Makefile.am files are now Makemodule.am. This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases). The current remaining Makefile.am files are for
standalone sub-projects.a
The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.
While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
All simple type checks are now done using is_* helper functions. This
will help hide the implementation details of the type system from the
rest of the compiler (especially the changes needed for type aliasing).
While expression symbols worked for what they are, they weren't so good
for ivar access because every ivar of a class (and its super classes)
would be accessed at method scope creation, generating spurious access
errors if any were private. That is, when the access checks worked at
all.
In order to keep enumerator type and enum type the same, the values need
to have their type set after the enum type is finalized, and then the
appropriate symbols created in the parent scope. This fixes the infinite
recursion when assigning an enum value to its own type.
I don't remember what the goal was (stopped working on it eight months
ago), but some possibilities include:
- better handling of nil (have trouble with assigning into struts)
- automatic forward declarations ala C# and jai (I was watching vids
about jai at the time)
- something for pascal
- simply that the default symbol type should not be var (in which case,
goal accomplished)
With the intoduction of the statement type enum came a prefix clash. As
"st" makes sense for "statement type", I decided that "storage class"
should be "sc". Although there haven't been any problems as of yet, I
decided it would be a good idea to clean up the clash now. It also helps
avoid confusion (I was a bit surprised after working with st_assign etc to
be reminded of st_extern etc).
It seems that building types is very fragile: all too easy to fix things
in one place and break something somewhere else. I guess the type system
will need a comlete rewrite at some stage.
find_type() does type comparisons based on tag name for struct/union/enum
but when it returns the previous tag (eg, from "struct foo;") the returned
type has a null symtab pointer, so setting the symtab pointer in the type
before calling find_type() only throws away the symtab. Thus, since
find_type() doesn't check the symtab pointer when comparing the types, set
the symtab pointer after calling find_type().
Since there is now a proper symbol table, defs are now just references to
memory locations and the symbol table takes care of duplicates.
Also, start using far data for ObjQC structures.
The qfo functions have been stubbed out until I figure out what to do with
object files in the new scheme.
That which isn't rewritten is horribly broken. However, this does include a
nice mechanism for building QC structs for emitting data.
emit.c has been gutted in the spirit of "throw one away".
There is much work to be done to get even variables emitted, let alone
code. Things should be a little more fun from here on.