Bill Currie
f105fbd6a0
Use NS* classes for QUAKED directory scanning.
...
The scanning of actual files is still done using normal C strings, but now
everything up to (but not including) opening the file is handled by *step.
2010-12-26 20:45:01 +09:00
Bill Currie
232c67640c
Get the QUAKED text for nullclass right.
...
? is not a character that's lexed out by the script class.
This fixes the segfault when loading a map when no entities are defined
(ie, the mod's source code could not be found for QUAKED).
2010-12-26 19:06:39 +09:00
Jeff Teunissen
8653f9d9a7
Add a man page for zpak
...
It's lame, but so is zpak :)
2010-12-24 16:23:52 -05:00
Bill Currie
526f132517
Minor tweaks.
2010-12-24 20:08:24 +09:00
Bill Currie
22072ee606
Update for the new qfcc headers/libs location.
2010-12-24 20:07:40 +09:00
Bill Currie
1a767849ab
Sort the options in the switch.
...
Should make finding them a little easier.
2010-12-24 17:35:33 +09:00
Bill Currie
d6b3d4891a
Finally, help output for qfprogs.
...
Nothing great, but better than nothing.
2010-12-24 17:33:57 +09:00
Bill Currie
f4d8b82115
Rearrange the options into alpha order.
2010-12-24 17:08:48 +09:00
Bill Currie
51b98ee758
Correct some errors.
2010-12-24 11:07:47 +09:00
Bill Currie
33e9fbba32
Win32 packaging improvements.
2010-12-24 10:41:09 +09:00
Bill Currie
a57717e2ab
Update my release script.
2010-12-24 09:51:07 +09:00
Bill Currie
28740bb57f
Add unsigned integer constant support.
2010-12-23 19:32:28 +09:00
Bill Currie
7934e29473
Fix up my big build script.
2010-12-23 16:51:02 +09:00
Bill Currie
32f7cd8b22
Get HTTP support (libcurl) working with mingw.
2010-12-23 13:18:43 +09:00
Bill Currie
2229c7557d
Update cross-build scripts.
...
They're hard-coded for my current setup, but easy to fix.
2010-12-23 11:45:08 +09:00
Bill Currie
de04e1b602
Lots of win32 (mingw cross) build fixes.
...
HTTP (curl) support is missing, but everything else builds.
2010-12-23 11:40:16 +09:00
Bill Currie
6c631c6d5d
Start documenting qfcc.
2010-12-19 11:35:18 +09:00
Bill Currie
52e844ee48
Produce slightly better v6 modulo code for complex inputs.
...
I'm having problems with temp defs, but I imagine this code is rarely used
so I won't worry about it for now. It will, however, make a good test case
for when I rework emit.c after I do some reading.
2010-12-19 11:23:33 +09:00
Bill Currie
b90833d86f
v6 modulo test
2010-12-19 11:19:23 +09:00
Bill Currie
fa08e4afb7
Print users info when dumping statements.
2010-12-19 11:16:04 +09:00
Bill Currie
f5706f9c44
Make control of expression dumping less of a hassle.
2010-12-19 11:15:13 +09:00
Bill Currie
d981968208
v6 modulo implementation now produces good code.
...
At least for simple inputs, anyway. That needs to be tested next.
2010-12-18 22:21:55 +09:00
Bill Currie
00e50c0ad3
Rewrite the v6 modulo implementation.
...
While trying to understand bind expressions, I discovered that the v6
modulo code was incorrect. This version is correct but uses one too many
temps. That's next.
2010-12-18 22:21:55 +09:00
Bill Currie
8197d34eda
Objective-C warnings documentation from gcc.
2010-12-16 20:12:24 +09:00
Bill Currie
699799bfc8
Don't warn when adding a new method to an implementation.
...
Methods defined in the implementation but not declared in the interface are
just fine.
2010-12-16 20:04:08 +09:00
Bill Currie
eace5b3c81
Get message checking working properly.
2010-12-16 16:41:16 +09:00
Bill Currie
a87ba3d0ea
Fix qwaq for the recent Array(Private) tweaks.
2010-12-13 19:10:05 +09:00
Bill Currie
4481ba9b0d
Allow explicit references to classes and categories.
...
Use "@reference ClassName;" or "@reference ClassName(CategoryName);" to
create a refence to the class or category, forcing the defining object file
to be linked into the program when the object file is part of a library.
2010-12-12 20:27:56 +09:00
Bill Currie
2c84ae4898
Don't let casting in constfold increment users.
...
This fixes Deek's temp notice. No new notices have shown up, so this should
be the correct fix. The constant folding code no longer calls cast_expr
directly, but rather uses an internal wrapper that decrements users after
cast_expr increments it, resulting in a no-op.
2010-12-12 15:37:26 +09:00
Bill Currie
d470094a55
Flip the nodes when flipping the plane.
2010-12-10 18:13:48 +09:00
Bill Currie
9ba70884c5
Prefer positive Z axis for 45 degree canonical planes.
2010-12-10 17:17:30 +09:00
Bill Currie
ba2a5838fd
Normalize the clip plane before adding it to the bsp.
2010-12-10 17:17:30 +09:00
Bill Currie
a0828ddd06
Clean up bsp limits.
...
Delete all bogus bsp limits, fixing the code that depended on them.
Document those limits that are dictated by the format.
2010-12-07 17:58:09 +09:00
Bill Currie
478ef21de0
Add some view opacity.
2010-11-28 15:31:40 +09:00
Bill Currie
83dc8c2a7a
Remove some unused files.
2010-11-28 15:31:40 +09:00
Bill Currie
0e8d6d896f
Do a bit of comment cleanup.
2010-11-28 15:31:40 +09:00
Bill Currie
ff41feb76e
Allow entity copying too.
2010-11-28 15:31:40 +09:00
Bill Currie
cb970bddce
Can now copy brushes.
...
Implement SetBrush's copyWithZone:
2010-11-28 15:31:40 +09:00
Jeff Teunissen
74d959ec64
Cope gracefully with wadfiles we can't handle
...
This is a weird little diff. We're doing a lot of gymnastics here so that
we don't have to crash (killing any loaded unsaved work!) when we find a
wadfile we don't know how to deal with.
2010-11-28 15:31:40 +09:00
Bill Currie
6702f04b46
Fix key resetting.
...
Make sure we don't add a new key-pair when the key already exists, and if
the existing value has the same pointer as the "new" value, do nothing.
2010-11-28 15:31:40 +09:00
Bill Currie
ff94a0f76a
Can now select textures.
2010-11-28 15:31:39 +09:00
Jeff Teunissen
47117f1762
return the actual string
...
Oops. I returned a text field instead of the string in it. :)
2010-11-28 15:31:39 +09:00
Jeff Teunissen
877067de61
Export the base directory of the open project
...
Project -baseDirectoryPath returns the absolute path to the directory from
which the .qpr file was loaded.
2010-11-28 15:31:39 +09:00
Bill Currie
22885a48ad
Correctly initialize the path variables.
...
Use the current project file, not the default.
2010-11-28 15:31:39 +09:00
Jeff Teunissen
0d0e7bfe18
TexturePalette.m: microscopic update
...
remove a bogus comment, clarify a printf call, add parens around a ternary
test.
2010-11-28 15:31:39 +09:00
Jeff Teunissen
ba508fa3e0
TexturePalette: Prevent NULL dereference
...
Keep the app from crashing on a wad that doesn't have any palette at all.
2010-11-28 15:31:39 +09:00
Bill Currie
d75f5f3f79
Fix brush selection.
...
The great cleanup caused a few vital returns to disappear (they probably
went to the same place a lot of my lego did).
2010-11-28 15:31:39 +09:00
Bill Currie
946a06b264
Don't crash if the palette entry is not first.
...
Instead, swap the palette entry and the first entry (only in memory).
2010-11-28 15:31:39 +09:00
Bill Currie
78a816dbdf
Correct miptex byte-count scaling factor.
2010-11-28 15:31:39 +09:00
Bill Currie
1928780af6
Support Quests' map format.
...
This is mostly because I have a few maps in this format.
2010-11-28 15:31:39 +09:00