Bill Currie
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d445b4ef88
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Rename the glsl qfgl functions to qfegl.
Keep them separate from the gl renderer :)
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2012-04-11 14:58:54 +09:00 |
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Bill Currie
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8530959752
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Link the model libs to the render plugins.
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2012-04-11 14:58:53 +09:00 |
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Bill Currie
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a4c280f2b2
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Take the first step towards render plugins.
No clients link. Even if they did, nothing would work.
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2012-04-11 14:58:53 +09:00 |
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Bill Currie
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6df8867d69
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Implement custom skins for glsl.
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2012-01-24 10:27:05 +09:00 |
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Bill Currie
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d6683711f4
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Clean up some redundant defines.
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2012-01-24 09:37:46 +09:00 |
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Bill Currie
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3dbb5724db
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Rename Skin_SetColormap_ to Skin_SetupSkin.
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2012-01-23 21:40:12 +09:00 |
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Bill Currie
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08990ebb5a
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Make top/bottom color work for GLSL.
Works quite nicely (love those colormaps).
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2012-01-23 19:24:12 +09:00 |
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