Bill Currie
|
71196fedf6
|
make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
|
2003-01-06 18:28:13 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
1478dcd9c9
|
Prune dead code.
|
2002-07-02 21:37:22 +00:00 |
|
Bill Currie
|
9482c151c2
|
fix the missing view model
|
2002-06-14 07:55:19 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
ceb73449bb
|
Order of operations cleanup, QSG2 alpha is now colormod[3] in entities.
|
2002-06-07 11:25:47 +00:00 |
|
Bill Currie
|
9d59d953bd
|
more cleanups
|
2002-01-12 05:32:21 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
2db08923e8
|
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
|
2001-12-12 21:56:09 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
f66b7a93e5
|
Major particle interface cleanup, several bugfixes, and minor performance improvements. Oh, check out "/help easter_eggs" (gl-only, at the moment).
|
2001-12-11 22:37:30 +00:00 |
|
Seth Galbraith
|
8a47406dcd
|
allow server to control player angles as in Hack and Slash mod\nclient's player model stands up straight\nmouse and joystick work properly in chase_active 2 and 3 modes
|
2001-12-11 20:49:10 +00:00 |
|
Bill Currie
|
78a3e398d5
|
* taniwha gets medieval on extern
|
2001-10-28 04:23:37 +00:00 |
|
Bill Currie
|
b1f4a778f9
|
the rcsid commit from hell }:>
|
2001-09-28 06:26:31 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
2f5e0cf603
|
whitespace and headers.
|
2001-08-29 02:12:57 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c6266aba36
|
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
|
2001-08-25 02:47:11 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
b868a09661
|
Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO.
|
2001-08-10 00:28:57 +00:00 |
|