Bill Currie
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ff132bb536
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64bit windows patch from phrosty
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2007-04-04 07:48:14 +00:00 |
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Bill Currie
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81a57bb3fa
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
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Bill Currie
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99c0954b47
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the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
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2007-03-10 12:00:59 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Bill Currie
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6625d38a05
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set the disksize of the wad entry
This is an imperfect revision of history.
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2004-11-02 05:15:00 +00:00 |
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Bill Currie
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67f913289c
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move wad_extract into the wad utility and make QFS_CreatePath more
generally usable
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2004-05-09 22:58:37 +00:00 |
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Bill Currie
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283d49bd8e
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first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
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2004-01-20 05:57:39 +00:00 |
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Bill Currie
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e154c9add5
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
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Bill Currie
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31d970aca0
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can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
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2004-01-15 07:16:44 +00:00 |
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Bill Currie
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28082f30f5
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support compressed wads (.wad.gz) and read the lump count correctly
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2004-01-13 06:39:50 +00:00 |
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Bill Currie
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44b38c5cb7
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add a wad tool along the lines of pak. can't yet be used for wad creation
(that's a little more complicated), but it can be used for listing and
extracting the contents of a wad file. watch out for *foo :)
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2004-01-10 08:05:25 +00:00 |
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Bill Currie
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03a24be4de
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partial work on wad file access cleanup in preparation of making a wad
utility
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2004-01-09 23:34:32 +00:00 |
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