Bill Currie
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87cc09233c
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"long" audit. can't use long when we want 32 bits. May be a few more cases.
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2005-10-23 13:19:21 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Chris Ison
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6642686e33
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removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated.
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2004-02-15 03:40:50 +00:00 |
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Bill Currie
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255a7522bd
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merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents
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2003-04-08 18:45:12 +00:00 |
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Bill Currie
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c731afa957
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hopefully fix the input grabbing (and evem more hopefully, without driving
Despair to ... um... ;)
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2003-03-07 03:55:51 +00:00 |
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Ragnvald Maartmann-Moe IV
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646f875a34
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Add return value checking for in_grab. Also some dead code removal, dangling comment and white space cleanup.
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2003-02-13 19:03:48 +00:00 |
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Bill Currie
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c103d77157
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make SND_ClearBuffer get called directly by Block/UnblockSound and remove
S_ClearBuffer from the api
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2003-01-31 19:55:21 +00:00 |
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Bill Currie
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c788a2ea57
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remove a redundant call to S_Init_Cvars and call S_ClearBuffer when sound
is blocked and unblocked.
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2003-01-31 17:56:05 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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a84b6bba5d
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make stuff static that can be and nuke some useless stuff
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2002-12-16 23:26:14 +00:00 |
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Bill Currie
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ca4b3acd6c
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big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
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2002-11-05 19:12:51 +00:00 |
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Bill Currie
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44dcf74627
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strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
adding \n).
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2002-05-14 06:12:29 +00:00 |
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Bill Currie
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50f2d46398
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various cleanups
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2001-11-12 20:58:06 +00:00 |
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Bill Currie
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9b8995b836
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fix win32's missing clipboard support (bringing it back). some trickery will
be required to get ctrl-V working, but... *shrug*
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2001-10-30 22:46:15 +00:00 |
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Bill Currie
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85c9e0ab1e
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more externs cleaned up
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2001-10-29 17:46:03 +00:00 |
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Bill Currie
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8071e8398a
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put a couple externs back for win32. they need a bit more thought on how to
arrange things.
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2001-10-29 16:45:03 +00:00 |
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Bill Currie
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78a3e398d5
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
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Bill Currie
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fa95bd35aa
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fix a really stupid brainfart that caused shift states to not work
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2001-10-23 01:53:51 +00:00 |
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Bill Currie
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1d697dc90d
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give in_win keyboard shift states for ascii conversions
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2001-10-22 16:07:26 +00:00 |
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Bill Currie
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3252ee3eb6
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fix the mangled key codes
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2001-10-22 05:07:15 +00:00 |
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Bill Currie
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52252616ff
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pull the input code out of vid_wgl into in_win
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2001-10-22 04:13:56 +00:00 |
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Bill Currie
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41d01d54f9
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put the INITGUID definition in the correct place
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2001-10-15 17:32:43 +00:00 |
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Bill Currie
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b1f4a778f9
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
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Bill Currie
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7aa5ab75de
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header dep cleanup and IN_LL_Commands is /gone/
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2001-08-30 20:32:27 +00:00 |
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Bill Currie
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822e637e11
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s/_windowed_mouse/in_grab/ and in_grab and in_dga now use callbacks
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2001-08-30 20:04:13 +00:00 |
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Bill Currie
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3656d6fd59
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compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
(they're not done yet, though)
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2001-08-29 17:45:53 +00:00 |
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Ragnvald Maartmann-Moe IV
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793efd6976
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Whitespace.
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2001-08-27 01:00:03 +00:00 |
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Bill Currie
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98b7a9fdd5
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part way there :/ I'll leave vid_wgl and vid_mgl alone for now (probably move
that code to in_win.c)
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2001-08-16 18:25:17 +00:00 |
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Bill Currie
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323015b11a
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include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
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2001-05-31 05:33:13 +00:00 |
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Bill Currie
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527471a7de
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*-wgl finally links (who knows if it works?:) and some more conceptual
cleanup
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2001-04-17 15:55:33 +00:00 |
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Bill Currie
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dbca31519f
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qw-client-wgl and nq-wgl get to (but fail) the link stage
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2001-04-17 06:55:50 +00:00 |
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Ragnvald Maartmann-Moe IV
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66fafd3e0e
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
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