Commit graph

58 commits

Author SHA1 Message Date
Bill Currie
701652b8aa progress on getting map changing to work with qtv
subsequent map changes are still behaving strangely, but signon buffer
handling is now much better.
2010-01-13 06:46:26 +00:00
Bill Currie
a6822c8c10 fix some bitrot in qtv
qtv_print was calling Sys_Printf, which uses qtv_print which...

Con_Printf is now the correct function to call here.
2010-01-13 06:43:27 +00:00
Bill Currie
997102fea8 audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
d66934942d nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Bill Currie
ce2ba56c47 gcc 4.2 clean 2007-05-31 05:58:33 +00:00
Bill Currie
839c00b97b back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
Bill Currie
c2894dcfce make backbuf max size tunable (for the big packets) 2007-05-07 12:09:10 +00:00
Bill Currie
52f7bd4bb4 MAX_ENTITIES patch from phrosty 2007-04-19 07:36:12 +00:00
Bill Currie
0382b05780 various unsigned long -> uintptr_t conversions 2007-04-04 11:22:48 +00:00
Bill Currie
3fb03fc2be hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
6355674bd3 correct copyright headers 2005-06-09 03:07:13 +00:00
Bill Currie
5480c38da5 fix the "blue bars" problem when connecting to qtv over a laggy network.
also flush the entities packet when things go wrong to avoid crashing:)
(thanks for your help, Spike)
2005-05-10 02:39:54 +00:00
Bill Currie
57fc1eacb6 now everything that should be sent gets sent 2005-05-09 14:49:54 +00:00
Bill Currie
1029ad31bc really get player deltas working and get connecting and disconnecting
players working as well
2005-05-09 13:37:03 +00:00
Bill Currie
47bf8c8423 player deltas seem to be working 2005-05-09 12:12:48 +00:00
Bill Currie
07cd150677 packet entities seem to work. players are a bit borked, though. not sure if
it's in the server or the proxy, yet
2005-05-08 13:24:00 +00:00
Bill Currie
d9a7214c2a packet entities sort of work 2005-05-08 10:41:11 +00:00
Bill Currie
9683888e70 prespawn stuff seems to be done (evil hack for signon buffers, but hey:) 2005-05-08 09:10:43 +00:00
Bill Currie
fc18658e86 doh, put the spawn stuff in the prespawn function 2005-05-08 08:14:24 +00:00
Bill Currie
a409ea4a74 spawn code complete 2005-05-08 08:04:50 +00:00
Bill Currie
a154ad2835 patch from sunspot/shadows to make net_drop non-global and a bunch more
work on qtv
2005-05-08 06:35:46 +00:00
Bill Currie
4a425a1b1a though none of the signon info is sent yet, the spectating client now gets
put into the map. can't move yet, though
2005-05-08 00:48:21 +00:00
Bill Currie
d2c586dae7 forgot to "disconnect" the client when it drops 2005-05-07 14:00:53 +00:00
Bill Currie
88ae6de8bf whee, clients now get spammed with text messages when "connected" to a
server
2005-05-07 13:57:07 +00:00
Bill Currie
77af004b32 bah, need svc_chokecount when real clients are connected :P 2005-05-07 11:42:04 +00:00
Bill Currie
ec4bab3088 parse nails and actually print svc_prints :) 2005-05-07 11:19:05 +00:00
Bill Currie
a87a77e7a5 parse svc_temp_entity 2005-05-07 06:59:39 +00:00
Bill Currie
8caeb6aee2 get svc_playerinfo working (I think:) 2005-05-07 06:25:57 +00:00
Bill Currie
196622a83f parse ping and pl properly 2005-05-07 05:16:54 +00:00
Bill Currie
be93162837 svc_[delta]packetentities now getting parsed 2005-05-07 05:13:37 +00:00
Bill Currie
4443ef50c8 forgot I also had the beginnings of player updates 2005-05-06 08:19:26 +00:00
Bill Currie
cadaf7327e cleanup sub-packet handling 2005-05-06 08:18:47 +00:00
Bill Currie
da1df94452 split out the qw protocol parsing from the server managmement code 2005-05-06 07:24:30 +00:00
Bill Currie
addb57bfb3 plug some memory leaks 2005-05-05 22:50:09 +00:00
Bill Currie
6c6f78158e make sv_new a little friendlier 2005-05-05 13:53:47 +00:00
Bill Currie
d017b87c2b lots of progress, however mvd player deltas are borked atm 2005-05-05 11:46:29 +00:00
Bill Currie
966b5ee387 "mvd" stuff now gets streamed to the qtv proxy :) 2005-05-05 07:31:31 +00:00
Bill Currie
925ea16e1d we get to "spawn". whee. not long now and I'll have to work on the client
side :)
2005-05-02 09:00:17 +00:00
Bill Currie
cd2f9434fc proxy now stays connected :) also gets the server data packet. most changes
due to move of pmove.h
2005-05-02 04:09:15 +00:00
Bill Currie
8950f3188f messed up the logic for ucmd_unkown 2005-05-01 04:08:47 +00:00
Bill Currie
2697671a9b make MSG_ReadDeltaUsercmd use a param rather than global to read the
message.
2005-04-27 12:16:15 +00:00
Bill Currie
ca46503607 add -Wsign-compare (default for -Wall only in C++) and fix up the warnings 2004-07-13 19:14:01 +00:00
Bill Currie
0253b65718 general overview of the system 2004-05-04 04:58:02 +00:00
Bill Currie
a3934f8841 more progress for qtv 2004-03-05 23:42:15 +00:00
Bill Currie
6caf86f342 make sure the server being connected to supports qtv 2004-02-27 00:10:46 +00:00
Bill Currie
06e4000d0d type forward delc issues 2004-02-26 23:24:44 +00:00
Bill Currie
4eb2842400 add backbufs to client_t. can now easily send reliable data to the client 2004-02-22 06:19:38 +00:00
Bill Currie
6e6df349e4 move the ucmd message code into a common qw lib (more will likely follow) 2004-02-21 05:09:02 +00:00
Bill Currie
1033f7e322 move qw/include/protocol.h to include/qw/protocol.h making life easier
qtv can now connect to a server (won't stay connected though)
2004-02-21 02:31:22 +00:00
Bill Currie
f94b0b3800 clients can now connect, but all that happens is the qtv console fills up
with "hi"
2004-02-20 05:37:47 +00:00