Commit Graph

43 Commits

Author SHA1 Message Date
Bill Currie 7e078c7f9c Revamp cshifts and implement in glsl.
The renderer should now be free of any direct access to client code. Even
3d rendering is now done via a function pointer.

The cshift code is done as a 2d screen function.
2012-01-28 20:45:14 +09:00
Bill Currie 2ae044effd Split out vrect_t to its own file and add support functions.
The rest is cleanup after removing a wart from one of the field names.
2012-01-06 09:52:14 +09:00
Bill Currie 423e08ce21 Add demo to "movie" conversion.
It currently writes a series of png files (QF/qfmvNNNNNN.png), at a fixed
rate of 30fps, with no sound recording.
2012-01-05 19:19:37 +09:00
Bill Currie b13a2b6dbd Move screenshots to $fs_userpath/QF.
I got tired of screenshots getting scatter across the tree. ShotsPath in
the dirconf can override this.
2012-01-05 17:07:27 +09:00
Bill Currie e89532cb9f Fix a couple of missed view.h->clview.h changes. 2011-08-02 11:29:20 +09:00
Bill Currie d66934942d nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Bill Currie 99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie 3fb03fc2be hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie b62f3c98d9 full path reporting when writing screenshots 2004-04-14 03:31:08 +00:00
Bill Currie 2955fac550 first step of centerprint/finale cleanup. fixes the misplaced text for
end-of-episode text
2004-03-01 23:47:39 +00:00
Chris Ison 6642686e33 removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
Bill Currie 8ea7690530 serious cleanup of refdef calculations. 2004-02-08 00:37:11 +00:00
Bill Currie 2b5a3753ca nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie 6063fb75d9 make the console run at full speed no matter what demo_speed is at. what a
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Bill Currie 66e2ef1926 fix an uninitialized variable 2003-05-23 17:39:33 +00:00
Bill Currie c2c3a62956 nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
cache the value.

don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).

rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.

make sw32 screenshots actually get written.

hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Bill Currie eb099ae0d3 make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
Bill Currie 6a687f5e45 rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
Bill Currie 4bd1718475 re-arrange viewsize handling to fix the hud bug in glx 2003-02-11 21:24:27 +00:00
Bill Currie 761a7546dd re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie 71196fedf6 make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Bill Currie 37c5bb6ec6 merge the bulk of the three screen files into r_screen.c so all common code
is shared.
2002-12-11 17:34:48 +00:00
Bill Currie bf3fa3dc76 remove some dead code and a lot of unnecessary diffs 2002-12-11 16:45:40 +00:00
Bill Currie ca4b3acd6c big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie 3d668334e6 copy that fix for the other renderers 2002-09-30 21:35:13 +00:00
Bill Currie 899ad6bebe use the correct palette when writing out screen shots 2002-09-10 15:13:12 +00:00
Bill Currie ecdd537183 beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie 9f6f50699d remove vid_basepal, creating vid.palette (current palette) and host_basepal 2002-09-10 03:51:10 +00:00
Bill Currie ec47e08e1c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Bill Currie 44dcf74627 strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
adding \n).
2002-05-14 06:12:29 +00:00
Brian Koropoff 942b3c2744 Floating point value of fov is now used. 2002-04-29 22:03:33 +00:00
Bill Currie a1fef28b60 fix the sw32 fov caps so it maches sw and gl 2002-04-29 17:21:52 +00:00
Bill Currie c86c5a78bf finally, the client console is merged 2002-01-16 21:53:42 +00:00
Chris Ison 6073ff8d58 added Draw_nString for displaying a non \0 terminated string 2002-01-09 21:20:22 +00:00
Ragnvald Maartmann-Moe IV d4a8224d9b Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup. 2001-12-09 14:05:30 +00:00
Bill Currie 78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Bill Currie 2d068c0745 massive windows.h and WIN32 cleanup. 2001-10-16 21:40:45 +00:00
Bill Currie b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Bill Currie 663c58cd24 diff--; break; 2001-08-29 02:16:17 +00:00
Bill Currie 4ed75b014a "Yay, it builds!"
"Ah, but does it work?"
2001-08-25 03:52:34 +00:00
Bill Currie 8fa46e9fc0 almost there getting the sw32 client to link 2001-08-25 03:24:44 +00:00
Ragnvald Maartmann-Moe IV 20544c6c67 Remove some obsolete comments. 2001-08-25 03:06:46 +00:00
Ragnvald Maartmann-Moe IV c6266aba36 sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00