Bill Currie
|
447a3e8254
|
fix some nasty catches I was experiencing. I don't know why my logic didn't work, but it definitely didn't.
|
2007-04-07 06:51:36 +00:00 |
|
Bill Currie
|
99c0954b47
|
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
|
2007-03-10 12:00:59 +00:00 |
|
Bill Currie
|
24ab92e68d
|
things seem to be working nicely in point mode
|
2006-12-25 01:21:52 +00:00 |
|
Bill Currie
|
9a7e4bc5e6
|
fix some comments
|
2006-12-24 08:01:39 +00:00 |
|
Bill Currie
|
8dce95b4ba
|
do some renaming of variables to save my sanity
|
2006-12-24 06:34:12 +00:00 |
|
Bill Currie
|
46a74c831a
|
don't go through the back side of walls
|
2006-12-24 05:05:27 +00:00 |
|
Bill Currie
|
bcdf710316
|
bah, missed those 0s
|
2006-12-24 04:34:08 +00:00 |
|
Bill Currie
|
7624f2eb87
|
still disabled, but put the box tracing code in the shared code
|
2006-12-24 03:46:12 +00:00 |
|
Bill Currie
|
b3a2759e5b
|
oops, missed that somehow
|
2006-12-24 03:03:41 +00:00 |
|
Bill Currie
|
a483f8670d
|
use the vector/plane macros to clean up the code a bit
|
2006-12-24 03:01:15 +00:00 |
|
Bill Currie
|
3fb03fc2be
|
hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
|
2005-08-04 15:27:09 +00:00 |
|
Bill Currie
|
10232acdfe
|
make droptofloor continue the trace if it starts solid. fixes the ceiling
hugging sng in e1m7.
|
2005-04-24 13:31:47 +00:00 |
|
Bill Currie
|
2cb81b37f9
|
move the *_RecursiveHullCheck functions from pmovetst.c and world.c to MOD_TraceLine in libs/models/trace.c, at the same time rewriting the code to work itteratively rather than recursively.
This is an imperfect revision of history.
|
2004-11-02 08:40:00 +00:00 |
|