Bill Currie
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4432bc0bef
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Make the offset in zone dumps more useful.
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2011-03-08 22:44:56 +09:00 |
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Bill Currie
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38254186da
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other than floats, progs should now be int size safe
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2007-04-04 12:30:49 +00:00 |
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Bill Currie
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99c0954b47
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the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
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2007-03-10 12:00:59 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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a7b5b56a2c
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implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc
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2002-05-29 20:58:53 +00:00 |
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Bill Currie
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c76f7d88ce
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fix an API snafu (oops:)
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2002-01-30 08:09:53 +00:00 |
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Bill Currie
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0ea713eda4
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redo the progs loader to allocate all the memory needed for progs in one
shot, allowing for caller specified alloc and edicts and zone memory sizes.
(progs + edicts + zone).
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2002-01-29 20:53:44 +00:00 |
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Bill Currie
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68637eea9e
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start implementing dynamic memory for progs
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2002-01-23 22:35:48 +00:00 |
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