Bill Currie
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a409ea4a74
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spawn code complete
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2005-05-08 08:04:50 +00:00 |
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Bill Currie
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a154ad2835
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patch from sunspot/shadows to make net_drop non-global and a bunch more
work on qtv
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2005-05-08 06:35:46 +00:00 |
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Bill Currie
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4a425a1b1a
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though none of the signon info is sent yet, the spectating client now gets
put into the map. can't move yet, though
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2005-05-08 00:48:21 +00:00 |
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Bill Currie
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88ae6de8bf
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whee, clients now get spammed with text messages when "connected" to a
server
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2005-05-07 13:57:07 +00:00 |
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Bill Currie
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be93162837
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svc_[delta]packetentities now getting parsed
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2005-05-07 05:13:37 +00:00 |
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Bill Currie
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4443ef50c8
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forgot I also had the beginnings of player updates
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2005-05-06 08:19:26 +00:00 |
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Bill Currie
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da1df94452
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split out the qw protocol parsing from the server managmement code
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2005-05-06 07:24:30 +00:00 |
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Bill Currie
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966b5ee387
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"mvd" stuff now gets streamed to the qtv proxy :)
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2005-05-05 07:31:31 +00:00 |
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Bill Currie
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cd2f9434fc
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proxy now stays connected :) also gets the server data packet. most changes
due to move of pmove.h
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2005-05-02 04:09:15 +00:00 |
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Bill Currie
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6caf86f342
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make sure the server being connected to supports qtv
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2004-02-27 00:10:46 +00:00 |
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Bill Currie
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1033f7e322
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move qw/include/protocol.h to include/qw/protocol.h making life easier
qtv can now connect to a server (won't stay connected though)
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2004-02-21 02:31:22 +00:00 |
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Bill Currie
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e303db1687
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start working on server connections. can add, list and delete servers
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2004-02-20 02:39:34 +00:00 |
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