Bill Currie
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f34335a0c9
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provide a builtin to draw a crosshair.
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2004-02-13 23:16:33 +00:00 |
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Bill Currie
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6063fb75d9
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make the console run at full speed no matter what demo_speed is at. what a
lot of work for such a simple concept :P
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2003-07-25 22:21:47 +00:00 |
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Bill Currie
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ca4b3acd6c
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big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
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2002-11-05 19:12:51 +00:00 |
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Ragnvald Maartmann-Moe IV
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10d7d17fcc
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Use vertex arrays for text. Another 1-3% speedup.
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2002-06-13 05:24:52 +00:00 |
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Chris Ison
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6073ff8d58
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added Draw_nString for displaying a non \0 terminated string
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2002-01-09 21:20:22 +00:00 |
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Chris Ison
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1c26723864
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changed int to an unsigned int
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2001-12-17 23:41:58 +00:00 |
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Bill Currie
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b3843f7f5b
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draw.h:
remove dead Draw_TransPic prototype
draw.c:
really don't draw spaces in Draw_AltString
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2001-12-13 19:13:22 +00:00 |
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Ragnvald Maartmann-Moe IV
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d4a8224d9b
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Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
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2001-12-09 14:05:30 +00:00 |
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Bill Currie
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4f2f686834
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r_netgraph_alpha works again
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2001-11-30 03:51:43 +00:00 |
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Bill Currie
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78a3e398d5
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
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Ragnvald Maartmann-Moe IV
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c6266aba36
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
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Bill Currie
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1c9e1b176f
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
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Bill Currie
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1a25bc9349
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gl_screen.c and screen.c are now client clean (and merged :)
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2001-05-23 06:33:23 +00:00 |
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Ragnvald Maartmann-Moe IV
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37a93b3e91
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Merge draw.h.
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2001-05-09 22:40:51 +00:00 |
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