Bill Currie
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9f67e81049
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don't handle key presses if there's no callback and no items
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2002-01-20 00:47:01 +00:00 |
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Bill Currie
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95e200a9e0
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fix console command line quit
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2002-01-20 00:32:14 +00:00 |
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Bill Currie
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35de51ee31
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the quit menu works now. however, quit from the console doesn't
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2002-01-20 00:06:08 +00:00 |
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Bill Currie
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6767d6bfa0
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win32 compile fixes
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2002-01-19 20:45:45 +00:00 |
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Bill Currie
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9181ddaa4c
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don't go to game when leaving menus when there's no game. doesn't actually
work properly, but I think that's a bug in the main client code.
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2002-01-19 07:40:35 +00:00 |
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Bill Currie
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b73851d5aa
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the menu cursor can now be moved up and down using the mouse wheel
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2002-01-19 07:19:39 +00:00 |
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Bill Currie
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29c19ca243
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Menu_CenterPic now centers the pic (horizontally) as intended
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2002-01-19 06:18:52 +00:00 |
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Bill Currie
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b1b848ae4a
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finally get the damn spinner working (not in the right place, though)
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2002-01-19 05:56:25 +00:00 |
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Bill Currie
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6ab3329b94
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bring back togglemenu
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2002-01-19 03:28:52 +00:00 |
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Bill Currie
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fcc9cbf3b7
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the main menu page now displays and can be entered/left. K_ESCAPE is now
handled exclusively by the console.
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2002-01-18 23:45:28 +00:00 |
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Bill Currie
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10acad1ee4
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first tie-in for the renderer (Draw_Pic: the interface will likely change
to better match the real interface, but this will do for now)
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2002-01-18 22:35:46 +00:00 |
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Bill Currie
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ac71d101d2
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menu code now gets initialized (menu_init in the progs).
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2002-01-18 22:02:59 +00:00 |
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Bill Currie
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bb96a5b736
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first use of client side QuakeC :) (and having more than one progs instance
seems to work, too). The menu code gets loaded, but is currently otherwise
unused as of yet.
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2002-01-18 19:19:33 +00:00 |
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