Bill Currie
|
c884ef5f80
|
Convert the colormap to a 2D palette.
This skips one level of indirection in the alias model and brush shaders.
Hopefully, this will improve performance on my eeepc.
|
2012-01-14 21:42:42 +09:00 |
|
Bill Currie
|
928dd92276
|
Use 0.0 instead of 0.5 for t for palette lookups.
I realized it's pretty silly using colormap + palette when I can just
combine the two into one and have a 2D palette. This is in preparation for
that.
|
2012-01-14 20:51:43 +09:00 |
|
Bill Currie
|
7428a91526
|
Try, but fail, to render the world.
|
2012-01-08 20:39:36 +09:00 |
|