Bill Currie
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eb099ae0d3
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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71196fedf6
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make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
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2003-01-06 18:28:13 +00:00 |
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Bill Currie
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ca4b3acd6c
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big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
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2002-11-05 19:12:51 +00:00 |
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Bill Currie
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c44ec1993d
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handle up to 512x512 map textures /properly/. would be nicer if the max
could be dynamic
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2002-08-22 19:00:55 +00:00 |
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Bill Currie
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44dcf74627
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strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
adding \n).
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2002-05-14 06:12:29 +00:00 |
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Bill Currie
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51805ebd92
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nothing much, just give wildcode a 30% speed boost. Basicly, stop binding
a texture for every single brush poly: due to texsort, they will come in
batches.
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2002-03-16 09:25:06 +00:00 |
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Ragnvald Maartmann-Moe IV
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9cc671e6d2
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Try #2.
Change r_maxparticles from short to unsigned int.
Make MAX_DLIGHTS into a cvar, r_dlight_max that sets the unsigned int r_maxdlights.
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2001-10-09 20:35:17 +00:00 |
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Bill Currie
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b1f4a778f9
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
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Bill Currie
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11489550ba
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gratuitous_diff--
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2001-08-28 22:46:02 +00:00 |
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Bill Currie
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8fa46e9fc0
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almost there getting the sw32 client to link
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2001-08-25 03:24:44 +00:00 |
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Ragnvald Maartmann-Moe IV
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c6266aba36
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
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