Bill Currie
|
33c9ce0f7b
|
add hash table api
|
2003-04-07 16:38:34 +00:00 |
|
Bill Currie
|
a72d3f6844
|
fix a segfault causing typo :P
|
2003-04-06 01:04:37 +00:00 |
|
Bill Currie
|
e483333bbe
|
beat the skydome bugs to a pulp. no more seam (and probably a bunch faster
on slow cards)
|
2003-04-05 07:59:29 +00:00 |
|
Bill Currie
|
3c58b712d9
|
don't subdivide hint or skip brushes
|
2003-04-04 21:48:47 +00:00 |
|
Bill Currie
|
6cc7d43b53
|
make the texture coords in skyvec always 1/2 pixel in from the edge
|
2003-04-04 07:00:51 +00:00 |
|
Bill Currie
|
e00966b319
|
speed up 16 bit vertex lerping by getting GL to do the 1/256 scaling for us
|
2003-04-03 23:09:43 +00:00 |
|
Bill Currie
|
87e73b6e26
|
portability fixes from freebsd (MrFixit? q@uni.de)
|
2003-03-31 16:30:23 +00:00 |
|
Bill Currie
|
58541b6855
|
support printing a couple more types (especially for edicts)
|
2003-03-26 18:45:44 +00:00 |
|
Bill Currie
|
25a7216b8c
|
ent file support
|
2003-03-25 17:49:27 +00:00 |
|
Bill Currie
|
87a31439e4
|
don't warn for ! precedence
|
2003-03-25 17:47:52 +00:00 |
|
Bill Currie
|
fafc578440
|
correct a comment and ws
|
2003-03-25 17:40:02 +00:00 |
|
Bill Currie
|
0550741fb9
|
catch ! == bogosity
|
2003-03-25 17:18:58 +00:00 |
|
Bill Currie
|
81cf1cc99d
|
don't seg on hint and skip brushs. hint and clip brushes are now known to
work (what is a skip brush?)
|
2003-03-25 16:34:07 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
8db859b77c
|
Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where.
|
2003-03-25 07:25:22 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
6c7701a38b
|
Prevent bad gl_max_size settings from causing buggy drivers to freak out.
|
2003-03-24 20:21:24 +00:00 |
|
Bill Currie
|
eb5f2137b4
|
don't create temp files when only preprocessing
|
2003-03-24 17:40:27 +00:00 |
|
Bill Currie
|
fc553cefbc
|
don't seg if there's no texture data
|
2003-03-22 04:33:52 +00:00 |
|
Bill Currie
|
bd08b03791
|
don't assuming 32 bpp in setup_pixrow_span
|
2003-03-21 22:18:20 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
91bebf1bfa
|
Don't need LA for greyscale textures, switch to luminance-only.
|
2003-03-21 22:08:46 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
3bfdf0aea3
|
Test for gl errors every frame.
|
2003-03-21 21:28:09 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
41bfde9cfa
|
More cleaning up after slobs.
|
2003-03-21 21:26:26 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
5fb8aa07f3
|
Code style, people. Love it or leave it!
|
2003-03-21 21:25:44 +00:00 |
|
Bill Currie
|
16eac174e6
|
correct the scaling of the 5 bit color map types
|
2003-03-21 16:18:51 +00:00 |
|
Bill Currie
|
fa775c6e30
|
oops, missed a case
|
2003-03-21 06:08:57 +00:00 |
|
Bill Currie
|
7e0ce3d3df
|
skip over any present colormap for non-colormap types
|
2003-03-21 06:08:17 +00:00 |
|
Bill Currie
|
3e349ee52c
|
we now theoreticly support greyscale tga files too :)
|
2003-03-21 05:03:32 +00:00 |
|
Bill Currie
|
6c850c5528
|
seriously clean up LoadTGA by using a decoder table and implement colormap
support (8 bpp only)
|
2003-03-21 04:23:16 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
265edd1fef
|
Small optimization.
|
2003-03-21 00:52:30 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
bf18436ad5
|
Whitespace.
|
2003-03-21 00:51:57 +00:00 |
|
Bill Currie
|
00c61fe07c
|
add a luminance/alpha tex def
|
2003-03-20 23:30:24 +00:00 |
|
Bill Currie
|
c525bc4925
|
call the correct read functions for 32 bit rle expansion
|
2003-03-20 23:11:58 +00:00 |
|
Bill Currie
|
32257923a5
|
cleanup unused vars
|
2003-03-20 23:02:53 +00:00 |
|
Bill Currie
|
b2bc3f13ea
|
support RLE tga files for all 4 directions
|
2003-03-20 22:54:44 +00:00 |
|
Bill Currie
|
abdb21eadc
|
however, don't need read_rgb and read_rgba
|
2003-03-20 21:25:56 +00:00 |
|
Bill Currie
|
4222c501a0
|
darn, broke the reverse direction and fixing it produces horrid code
|
2003-03-20 21:24:04 +00:00 |
|
Bill Currie
|
1a18044b31
|
merge the forward and reverse blitters/readers using a direction flag which
gets optimized out
|
2003-03-20 21:08:47 +00:00 |
|
Bill Currie
|
a01456f851
|
allocate space for the texture correctly
|
2003-03-20 21:08:04 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
88c2735d9c
|
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
|
2003-03-20 19:58:18 +00:00 |
|
Bill Currie
|
4ea47fc261
|
give up on ancient mingw
|
2003-03-19 07:03:51 +00:00 |
|
Bill Currie
|
29ab911ad4
|
this might come in handy
|
2003-03-18 19:49:23 +00:00 |
|
Bill Currie
|
48a5ad0d36
|
my WIP on porting QuakeEd to GNUstep/QuakeForge
|
2003-03-18 19:48:24 +00:00 |
|
Bill Currie
|
3423ed59d5
|
expand the plist api to make plist creation easier
|
2003-03-18 19:15:31 +00:00 |
|
Bill Currie
|
d7a3608943
|
can now convert v3 models to v6
|
2003-03-17 19:54:57 +00:00 |
|
Bill Currie
|
067405b461
|
finally have v3 mdl figured out
|
2003-03-17 18:41:07 +00:00 |
|
Bill Currie
|
df148a3b4c
|
more packet log spam
|
2003-03-17 05:52:45 +00:00 |
|
Bill Currie
|
aa345faf12
|
use the window size for the fullscreen view
|
2003-03-17 05:39:10 +00:00 |
|
Bill Currie
|
a8a8792a76
|
support vid_conwidth cvar (for -conwidth). while present in all targets, it
will only work in gl
|
2003-03-17 05:17:58 +00:00 |
|
Bill Currie
|
6621bbee36
|
don't spam packet logs accidently :)
|
2003-03-17 04:39:33 +00:00 |
|
Bill Currie
|
27a02de1cc
|
fix a double fclose
|
2003-03-17 04:36:06 +00:00 |
|
Bill Currie
|
3a85d98f83
|
fix an out-by-one error
|
2003-03-17 00:52:16 +00:00 |
|