Ragnvald Maartmann-Moe IV
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0552d31b0b
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Minor optimization.
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2002-06-05 06:46:21 +00:00 |
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Ragnvald Maartmann-Moe IV
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0bce2d0f2e
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Add QSG2 colormod, alpha, and scale for sprites. Probably not used by anything, but there you go.
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2002-06-05 05:56:13 +00:00 |
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Seth Galbraith
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5f4c7ee7bd
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implemented VP_PARALLEL_UPRIGHT - ask about my Mighty Oak
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2002-01-11 03:00:32 +00:00 |
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Bill Currie
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ee9ed0c395
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minor cleanups
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2001-12-21 21:52:03 +00:00 |
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Ragnvald Maartmann-Moe IV
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e78bdb3ea6
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Fix failure to free cache for non-shadowed stuff (lightning, grenades, etc).
Also a minor speedup (only mess with glHints once per frame, instead of dozens of times).
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2001-12-19 18:32:26 +00:00 |
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Ragnvald Maartmann-Moe IV
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de0b4f65fa
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modelalpha and currenentity cleanups.
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2001-11-04 07:40:35 +00:00 |
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Bill Currie
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bf309fb554
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split the sprite and alias model rendering code out from gl_rmain.c into
their own files.
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2001-10-23 17:20:56 +00:00 |
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