Bill Currie
d07bd20552
[gib] Correct the header in gib.h
2023-05-24 21:04:24 +09:00
Bill Currie
1c368724e8
[gib] Fix an struct forward declaration
2023-01-21 02:30:26 +09:00
Bill Currie
f65a35da88
[gib] Clean up some header dependencies
2022-05-26 16:13:09 +09:00
Bill Currie
a9bd436837
[build] Autoconfiscate printf format attribute
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I don't know if gnu_printf is appropriate for all cases, but it is
needed for mingw32.
2021-03-27 19:52:59 +09:00
Bill Currie
a30433fa9e
Make header protection consistent
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And delete a couple of useless files.
2020-02-24 12:21:20 +09:00
Bill Currie
34bcf7faab
Do a pure/const/noreturn/format attribute pass.
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I always wanted these, but as gcc now provides warnings for functions that
could do with such attributes, finding all the functions is much easier.
2018-10-09 12:42:21 +09:00
Bill Currie
bc1b483525
Nuke the rcsid stuff.
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It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
77b2942982
several libs can now get built as dlls in windows: console, gamecode,
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gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Brian Koropoff
37a64e59ab
Change some error names, mark a few things static that should be. Instead
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of using a colon to specify a parent class in a GIB class definition,
"extends" is now used. If no parent class is specified, it now defaults to
Object.
2003-11-29 02:01:31 +00:00
Brian Koropoff
f4c174184d
Add support for named arguments in GIB functions and methods, fix a few
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bugs, allow subclasses of classes written in GIB to access the same set
of instance variables.
2003-10-19 00:51:47 +00:00
Brian Koropoff
ad61e0684c
Make GIB_Reply an actual function, store object handles as a string, add
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the ObjectHash class.
2003-09-21 00:30:47 +00:00
Brian Koropoff
362d58fd95
Made reference counting of objects more sane. If a message is sent by an
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object, the sending object is included in the message. This is available
in GIB-scripted methods as the local variable "sender", which will be 0
if the sender was not an object.
2003-09-11 08:51:44 +00:00
Brian Koropoff
687a0845b6
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Brian Koropoff
11e2f0d16a
Added a generic interface for using handles in GIB and made GIB threads
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use it.
2003-04-14 01:17:55 +00:00
Brian Koropoff
e707e9bb89
Moved gib_*.h into include/ and moved the necessary declarations and struct
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definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Bill Currie
544ca8118a
"gib" never got all that useful, and with the new command parser coming in
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and csqc, it's pretty obsolete, too.
2002-03-05 21:47:03 +00:00
Chris Ison
14fc2d0b6c
added GPL comments and fixed missing include in gib_modules.c
2001-05-25 20:31:47 +00:00
Joseph Carter
c5735d2f19
A little sanity in gib's header deps. Not much granted, but it's there.
2001-05-25 16:09:14 +00:00
Bill Currie
a590700249
move gib_*.h to include (internal headers)
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move gib.h to include/QF
fix up the refs to gib.h
2001-05-09 20:50:38 +00:00