Bill Currie
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40a26e4bc8
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[scene] Rename libQFentity to libQFscene
And start working on scene management.
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2021-07-24 14:20:59 +09:00 |
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Bill Currie
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5bf21931c7
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[renderer] Remove more old fields from entity_t
The only transform related field remaining is old_origin. This also
brings the renderer closer to using simd (lots of stuff to fix still,
though).
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2021-03-20 00:08:21 +09:00 |
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Bill Currie
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8466de2325
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[client] Use vec4_t in entity_state_t
And clean up the mess (sort of:P)
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2021-03-11 16:19:49 +09:00 |
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Bill Currie
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36761192a6
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[qw] Partially clean up muzzle flash handling
It needs some more work (see FIXME in the code).
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2021-03-11 15:23:35 +09:00 |
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Bill Currie
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b8267f2edd
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[client] Merge nq/qw entity effects code
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2021-03-11 11:25:04 +09:00 |
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