Commit graph

203 commits

Author SHA1 Message Date
Bill Currie
8341f48f9d [qfcc] Implement #undef
That was pleasantly easy :)
2023-10-23 19:00:37 +09:00
Bill Currie
5cab587207 [qfcc] Implement macro recording and defined()
So far, very consistent with gcc's cpp from my limited testing, though
some error handling may be a little different.
2023-10-23 19:00:30 +09:00
Bill Currie
5794c68bda [qfcc] Implement basic conditional compilation
Just #if, #else and #endif for now. However, much of the preprocessor
parsing working minus the semantics (expressions do work, though).
2023-10-23 00:10:25 +09:00
Bill Currie
df3ffaaf0f [qfcc] Speed up comment processing significantly
Somewhere between 1.5x and 2x as fast (for 17MB of comments).
2023-10-21 11:35:58 +09:00
Bill Currie
2694aa4f1f [qfcc] Use flex's state stack
This will make handling preprocessor directives much easier.
2023-10-21 10:12:41 +09:00
Bill Currie
76cf0bf008 [qfcc] Clean up the rules a little
Mostly white space, but a little more consistency in handling and remove
the use of REJECT (which does actually seem to make a difference, but it
could be just noise).
2023-10-21 07:22:05 +09:00
Bill Currie
67642e5119 [qfcc] Clean up string lexing for preprocessing 2023-10-21 01:15:40 +09:00
Bill Currie
d800eea1db [qfcc] Use preprocessor numbers for literals
As far as I can tell, the preprocessor numbers conform with C23 except
for a couple of extensions (both ' and _ work for digit separators, and
d/D work for explicit doubles (since qfcc current defaults to float
instead of double)). This massively cleaned up the numeric rules and
even took care of some UB in the vector parsing code (I'm not sure which
is more surprising: that I didn't see it at the time, or that it was
blindingly obvious now).
2023-10-20 21:42:47 +09:00
Bill Currie
b973c5a738 [qfcc] Support implicit typing for new_value_expr
This makes creating implicitly type vector literals much easier.
2023-10-20 20:51:19 +09:00
Bill Currie
93247163b3 [qfcc] Create a preprocessor token type
This will be used for unifying preprocessing and parsing, the idea being
that the tokens will be recorded for later expansion via macros, without
the need to retokenize.
2023-10-20 20:39:13 +09:00
Bill Currie
28478befa6 Adjust lex files to work with updated git flex
While my modified version is needed to actually avoid warnings (vs
upstream git flex), the files still work with debian's flex (with no
warnings). I needed to update (and fix) flex so the lexer line numbers
would be correct.
2023-10-19 23:10:27 +09:00
Bill Currie
76c92fada0 [qfcc] Clean up implicit int exprs
Hides the const-cast away where the expression is created. Just cleaner
in general.
2023-10-19 22:52:17 +09:00
Bill Currie
12e53737ba [qfcc] Switch the parsers and lexers to full reentrant
This should make it more feasible to implement a preprocessor, and
definitely cleans some things up a little bit.
2023-10-12 23:49:37 +09:00
Bill Currie
3f0e793747 [qfcc] Set up to use bison locations
The improved location tracking isn't used yet, but was fairly invasive
on the bison-flex api.

It also cleans up some of the ancient workarounds for bad flex cores.
2023-10-08 11:02:49 +09:00
Bill Currie
a42f0a6bf4 [qfcc] Handle continuation lines in the lexer
It turns out I need to create my own cpp in order to handle glsl's
directives. I've decided to make a unified lexer, and continuation lines
seemed a good place to start.
2023-10-08 01:50:06 +09:00
Bill Currie
210a925be4 [qfcc] Make expressions const-correct
Or at least mostly so (there are a few casts). This doesn't fix the
motor bug, but I've wanted to do this for over twenty years and at least
I know what's not causing the bug. However, disabling fold_constants in
expr_algebra.c does "fix" things, so it's still a good place to look.
2023-09-29 10:15:59 +09:00
Bill Currie
c9734aa945 [qfcc] Add some basic 3d PGA tests
And fix a few issues that showed up: I'd forgotten to add @regressive
and objects wider than 4 elements need to use the move instructions.
2023-08-30 17:32:02 +09:00
Bill Currie
e2d812ab6a [qfcc] Implement multi-vector dual
It's implemented as the Hodge dual, which is probably reasonable until
people complain. Both ⋆ and ! are supported, though the former is a
little hard to see in Consola.
2023-08-28 20:35:03 +09:00
Bill Currie
41e0483102 [qfcc] Read float/double vector literals correctly
Wow, I thought that had been tested. I guess that not vary many vector
literals used fractional values.
2023-08-28 12:06:25 +09:00
Bill Currie
5b1ce309ef [qfcc] Implement multi-vector reversion
For a change, something that's actually general rather than specific to
PGA.
2023-08-28 11:56:35 +09:00
Bill Currie
0939979d84 [qfcc] Allow #pragma to control warning options
I probably need to make a decision about vararg integer constants, but
the ability to control warnings is never a bad thing.
2023-08-26 23:47:00 +09:00
Bill Currie
2e91b29580 [qfcc] Start work on implementing geometric algebra
This gets only some very basics working:
 * Algebra (multi-vector) types: eg @algebra(float(3,0,1)).
 * Algebra scopes (using either the above or @algebra(TYPE_NAME) where
   the above was used in a typedef.
 * Basis blades (eg, e12) done via procedural symbols that evaluate to
   suitable constants based on the basis group for the blade.
 * Addition and subtraction of multi-vectors (only partially tested).
 * Assignment of sub-algebra multi-vectors to full-algebra multi-vectors
   (missing elements zeroed).

There's still much work to be done, but I thought it time to get
something into git.
2023-08-21 17:58:20 +09:00
Bill Currie
b9fd7a46af [qfcc] Implement auto as per c23
That was surprisingly easy, which makes me worried I missed something.
2023-08-21 17:47:55 +09:00
Bill Currie
cb4b073e47 [qfcc] Support some unicode ops and GA ops
Only · (dot product) and × (cross product for vector, commutator product
for geometric algebra) have been tested so far, but that involved
fighting with cpp to get it to not convert the · to \U000000b7, which
was rather annoying.
2023-08-21 17:47:55 +09:00
Bill Currie
6d5e8922a5 [qfcc] Add a handle type for engine resources
I never liked the various hacks I had come up with for representing
resource handles in Ruamoko. Structs with an int were awkward to test,
pointers and ints could be modified, etc etc. The new @handle keyword (@
used to keep handle free for use) works just like struct, union and
enum in syntax, but creates an opaque type suitable for a 32-bit handle.
The backing type is a function so v6 progs can use it without (all the
necessary opcodes exist) and no modifications were needed for
type-checking in binary expressions, but only assignment and comparisons
are supported, and (of course) nil. Tested using cbuf_t and QFile: seems
to work as desired.

I had considered 64-bit handles, but really, if more than 4G resource
objects are needed, I'm not sure QF can handle the game. However, that
limit is per resource manager, not total.
2023-05-25 10:41:28 +09:00
Bill Currie
fc7c96d208 [qfcc] Support C's full type system
Along with QuakeC's, of course. This fixes type typeredef2 test (a lot
of work for one little syntax error). Unfortunately, it came at the cost
of requiring `>>` in front of state expressions on C-style functions
(QuakeC-style functions are unaffected). Also, there are now two
shift/reduce conflicts with structs and unions (but these same conflicts
are in gcc 3.4).

This has highlighted the need for having the equivalent of the
expression tree for the declaration system as there are now several
hacks to deal with the separation of types and declarators. But that's a
job for another week.

The grammar constructs for declarations come from gcc 3.4's parser (I
think it's the last version of gcc that used bison. Also, 3.4 is still
GPL 2, so no chance of an issue there).
2023-02-14 12:45:04 +09:00
Bill Currie
35f4f2e692 [qfcc] Move basic specifier creation into qc-lex
This simplifies type type_specifier rule significantly as now TYPE_SPEC
(was TYPE) includes all types and their basic modifiers (long, short,
signed, unsigned). This should allow me to make the type system closer
to gcc's (as of 3.4 as that seems to be the last version that used a
bison parser) and thus fix typeredef2.
2023-02-14 12:45:04 +09:00
Bill Currie
f323401c10 [qfcc] Add an explicit hadamard operator
While the option to make '*' mean dot product for vectors is important,
it breaks vector scaling in ruamoko progs as the resultant vector op
becomes a dot product instead of the indented hadamard product (ie,
component-wise).
2022-11-16 00:06:21 +09:00
Bill Currie
2d3c2da64d [qfcc] Support advanced progs again
The support for the new vector types broke compiling code using
--advanced. Thus it's necessary to ensure vector constants are
float-type and vec3 and vec4 are treated as vector and quaternion, which
meant resurrecting the old vector expression code for v6p progs.
2022-11-12 20:04:19 +09:00
Bill Currie
59b73353dd [qfcc] Fix integer vector constants for clang
It seems clang loses track of the usage of the referenced unions by the
time the code leaves the switch. Due to the misoptimization, "random"
values would get into the vector constants. This puts the usages in the
same blocks as the unions, causing clang to "get it right" (though I
strongly suspect I was running into UB).
2022-08-18 18:18:19 +09:00
Bill Currie
8633ffe9d2 Fix some MXE build issues
Just some unused variables when vulkan debug is disabled and some scanf
formats for qfcc vectors (and the safety net).
2022-05-22 11:59:53 +09:00
Bill Currie
9cccb7a4d4 [qfcc] Implement ulong, long and uint constants
Finally :P
2022-04-29 18:12:47 +09:00
Bill Currie
9c8e13aa4c [qfcc] Implement automatic casting between same-width vectors
This allows all the tests to build and pass. I'll need to add tests to
ensure warnings happen when they should and that all vec operations are
correct (ouch, that'll be a lot of work), but vectors and quaternions
are working again.
2022-04-29 18:12:47 +09:00
Bill Currie
f429777918 [qfcc] Extend vector literal processing
With this, all vector widths and types are supported: 2, 3, 4 and int,
uint, long, ulong, float and double, along with support for suffixes to
make the type explicit: '1 2'd specifies a dvec2 constant, while '1 2 3'u
is a uivec3 constant. Default types are double (dvec2, dvec3, dvec4) for
literals with float-type components, and int (ivec2...) for those with
integer-type components.
2022-04-29 18:12:47 +09:00
Bill Currie
5f6e0767d7 [qfcc] Make the meaning of vec * vec selectable
Currently only via pragma (not command line options), but I needed to
test the concept. Converting legacy code is just too error prone.
Telling the compiler how to treat the operator makes more sense. When *
acts as @dot with Ruamoko progs, the result is automatically aliased as
a float as this is the legacy meaning (ie, float result for dot
product).
2022-02-06 21:20:00 +09:00
Bill Currie
1ce026d168 [qfcc] Implement bounced return pointer calls
This is achieved by marking a void function with the void_return
attribute and then calling that function in an @return expression.
@return can be used only inside a void function and only with void
functions marked with the void_return attribute. As this is intended for
Objective-QC message forwarding, it is deliberately "difficult" to use
as returning a larger than expected value is unlikely to end well for
the calling function.

However, as a convenience, "@return nil" is allowed (in a void
function). It always returns an integer (which, of course,can be
interpreted as a pointer). This is safe because if the return value is
ignored, it will go into the progs return buffer, and if it is not
ignored, it is the smallest value that can be returned.
2022-02-05 19:30:08 +09:00
Bill Currie
1487fa6b50 [qfcc] Implement some basics for the vector types
They're now properly part of the type system and can be used for
declaring variables, initialized (using {} block initializers), operated
on (=, *, + tested) though much work needs to be done on binary
expressions, and indexed. So far, only ivec2 has been tested.
2022-02-04 00:25:31 +09:00
Bill Currie
b668759b7d [qfcc] Add a very basic attribute system
Ruamoko passes va_list (@args) through the ... parameter (as such), but
IMP uses ... to defeat parameter type and count checking and doesn't
want va_list. While possibly not the best solution, adding a no_va_list
flag to function types and skipping ex_args entirely does take care of
the problem without hard-coding anything specific to IMP.

The system currently just sets some bits in the type specifier (the
attribute list should probably be carried around with the specifier),
but it gets the job done for now, and at least gets things started.
2022-02-02 23:51:37 +09:00
Bill Currie
d8f6a9445e [qfcc] Implement dot and cross product for Ruamoko
With explicit operators, even. While they're a tad verbose, they're at
least unambiguous and most importantly have the right precedence (or at
least adjustable precedence if I got it wrong, but vector ops having
high precedence than scalar or component seems reasonable to me).
2022-01-30 14:14:15 +09:00
Bill Currie
105d57f5e7 [qfcc] Improve handling of type names as variables
This is allowed in C so long as the scopes are different.
2022-01-19 23:17:49 +09:00
Bill Currie
df890432b7 [qfcc] Add support for unsigned, long, etc
long is ignored for double, and v6p progs are stuck with 32 bits for
longs (don't feel like extending v6p any further), but the basics are
there for Ruamoko.

short is ignored for ints because the minimum size is 32, and signed is
just noise for ints anyway (and no chars, so...).

unsigned, however, is finally implemented properly (or at least seems to
be working correctly: tests pass after getting things compiling again,
and lt.u is used where it should be :)
2022-01-19 18:08:58 +09:00
Bill Currie
57fe669099 [qfcc] Shorten type_function and type_pointer names
To type_func and type_ptr to match the ev type names.
2022-01-18 22:34:52 +09:00
Bill Currie
cfe7c44df0 [gamecode] Rename ev_integer to ev_int
And other related fields so integer is now int (and uinteger is uint). I
really don't know why I went with integer in the first place, but this
will make using macros easier for dealing with types.
2022-01-18 13:27:19 +09:00
Bill Currie
13b4b44e35 [qfcc] Handle l and ll integer suffixes
They're ignored, but allow recent vulkan headers to compile.
Fixes #13
2021-06-13 13:25:18 +09:00
Bill Currie
6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00
Bill Currie
498dfdbfef [qfcc] Clean up Obj-QC type struct names
I decided that the obj_ tag was unnecessary.
2020-03-27 15:33:53 +09:00
Bill Currie
1f8cc7186c [qfcc] Hide "function" type behind an @
I'm not sure it's all that useful and thus it clutters the namespace.
2020-03-25 21:04:22 +09:00
Bill Currie
4cef9792f4 [util] Make hash-tables semi-thread-safe
They take a pointer to a free-list used for hashlinks so the hashlink
pools can be per-thread. However, hash tables that are not updated are
always thread-safe, so this affects only updates. progs_t has been set
up such that it is easy for multiple progs within one thread can share
hashlinks.
2020-03-25 15:43:16 +09:00
Bill Currie
813319efc2 [qfcc] Implement goto
It's just too useful when used correctly.
2020-03-11 12:53:40 +09:00
Bill Currie
e23aa40994 Implicitly cast unadorned floating point constants
Floating point constants without f or d adornments will automatically
cast, without warnings, to the type appropriate to the rest of the
expression.
2020-02-23 22:28:54 +09:00