Bill Currie
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763ae71335
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Remove the hull_t defines.
Nothing uses them...
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2010-11-29 09:05:20 +09:00 |
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Bill Currie
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995a8d3e4e
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Don't use assembly code for SV_HullPointContents.
This is the only assembly code dependent on the size of dclipnode_t.
Removing it paves the way for fixing clipnodes in large maps.
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2010-11-29 08:51:29 +09:00 |
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Bill Currie
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d4719db021
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a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft
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2007-03-10 04:21:32 +00:00 |
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Bill Currie
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db32c8394b
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export BoxOnPlaneSide properly in windows so it doesn't cause a segfault
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2004-01-22 02:26:08 +00:00 |
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Bill Currie
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5ff7941805
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rename sfxcache_t size to bytes
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2002-06-16 04:21:25 +00:00 |
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Bill Currie
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930ba48862
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other than sounds that are ment to loop not looping (due to losing that info
when converting to ogg (I've got some ideas on that)), ogg/vorbis support is
working. Doesn't seem to be too much of a load-time hit.
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2002-06-15 05:43:56 +00:00 |
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Bill Currie
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323015b11a
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include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
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2001-05-31 05:33:13 +00:00 |
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Bill Currie
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f78b973978
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move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.
Also move ver_check into libqfutils
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2001-03-27 20:33:07 +00:00 |
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Bill Currie
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09b58f7e5f
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merge math code into utils
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2001-03-05 02:06:05 +00:00 |
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