Commit Graph

14 Commits

Author SHA1 Message Date
Bill Currie 4b1ceb9795 hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
Bill Currie d04eeb3ba2 get -wgl working again 2002-07-27 06:43:28 +00:00
Bill Currie 1828cbff5a get the type for getProcAddress right 2002-06-28 17:15:49 +00:00
Bill Currie c6d83ab9ff correct the type of getProcAddress for windows 2002-06-26 14:57:40 +00:00
Ragnvald Maartmann-Moe IV e6e11af426 Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work. 2002-06-24 21:35:37 +00:00
Bill Currie 1d420edcd0 start work on instrumenting GLstub.so 2002-03-11 23:55:50 +00:00
Chris Ison e69ade675e some fixes for WINAPI 2001-10-21 21:23:45 +00:00
Bill Currie 460a270a54 fix some init order issues brought up by the new gl_funcs.c code. 2001-10-15 19:06:22 +00:00
Bill Currie fd25261ab3 hopefully better win32 dynamicly loaded gl support. if nothing else,
gl_funcs.c is easier to read :)
2001-10-15 18:24:30 +00:00
Jeff Teunissen 61bb65fa3f Committing some old stuff I hadn't before. This one: removing a variable
name from a prototype.
2001-08-15 22:29:09 +00:00
Bill Currie 66a524d7bf correct the prototype for QFGL_ProcAddress 2001-06-27 17:55:41 +00:00
Zephaniah E. Hull 908d265212 Clean up and repair of the run time linking, does NOT work until deek
commits his gl_funcs.c.
2001-06-26 02:26:46 +00:00
Jeff Teunissen 3fbfa27fcd Woohoo. The QFGL_* function prefixes are gone again from the tree. It
might even work under Windows now, but don't get your hopes too high. :)
2001-06-25 06:17:07 +00:00
Zephaniah E. Hull 3715430479 This is changing more then I wanted to at once, however.
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)

Some gl_draw cleanup.

Commented out equake alias model occlusion test stuff, very experimental.

Added the .lo and .la patterns to the .gitignore files.

Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00