Bill Currie
|
731236ee07
|
Implement global fog.
Sprites and particles don't seem to be getting fogged correctly, but bsp
and alias models are working.
|
2012-01-29 10:27:28 +09:00 |
Bill Currie
|
6e2d625d36
|
Load the skybox faces into the correct cubemap slots.
Quake and GL are rotated relative to each other, so care must be taken
when loading and rendering.
|
2012-01-12 15:13:19 +09:00 |
Bill Currie
|
a66fcb8448
|
Implement skyboxes.
The texture assignments are incorrect, but it's otherwise working.
|
2012-01-12 11:05:34 +09:00 |