Bill Currie
|
72fb96245f
|
Cleanup global symbols for the sw and sw32 renderers.
Names not mangled, but those symbols that could be made static have been.
Also, many dead variables have been removed.
|
2012-02-18 14:34:14 +09:00 |
|
Bill Currie
|
e3b47c9c6d
|
This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked)
|
2007-11-25 04:44:53 +00:00 |
|
Bill Currie
|
93ee2e489b
|
more vc2005 patches from phrosty
|
2007-04-11 22:03:36 +00:00 |
|
Bill Currie
|
3fb03fc2be
|
hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
|
2005-08-04 15:27:09 +00:00 |
|
Bill Currie
|
761a7546dd
|
re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
|
2003-01-15 15:31:36 +00:00 |
|
Bill Currie
|
71196fedf6
|
make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
|
2003-01-06 18:28:13 +00:00 |
|
Bill Currie
|
ca4b3acd6c
|
big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
|
2002-11-05 19:12:51 +00:00 |
|
Bill Currie
|
44dcf74627
|
strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
adding \n).
|
2002-05-14 06:12:29 +00:00 |
|
Bill Currie
|
025d520522
|
remove some dead code
|
2001-11-20 04:48:04 +00:00 |
|
Bill Currie
|
2d068c0745
|
massive windows.h and WIN32 cleanup.
|
2001-10-16 21:40:45 +00:00 |
|
Bill Currie
|
b1f4a778f9
|
the rcsid commit from hell }:>
|
2001-09-28 06:26:31 +00:00 |
|
Bill Currie
|
b0c7ac9867
|
while (1) diff--;
|
2001-08-29 01:28:03 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
20544c6c67
|
Remove some obsolete comments.
|
2001-08-25 03:06:46 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c6266aba36
|
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
|
2001-08-25 02:47:11 +00:00 |
|