Bill Currie
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7f5a68023b
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slow progress in getting things to work
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2010-11-28 15:31:35 +09:00 |
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Bill Currie
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0d5bd775cb
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Get the textureView connection right.
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2010-11-28 15:31:35 +09:00 |
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Bill Currie
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43d2d9645d
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Get the sizes of the inspectors reasonable.
The inspector popup button is funky (need to select the desirned inspector
twice), but it can be made to work.
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2010-11-28 15:31:35 +09:00 |
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Bill Currie
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0de8e3806d
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Get the inspectors showing.
Still can't change them via the pop-up menu, though.
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2010-11-28 15:31:34 +09:00 |
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Bill Currie
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7d5af7c341
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Finish the gorm file, for certain values of finished.
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2010-11-28 15:31:34 +09:00 |
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Bill Currie
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b215a5e856
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Camera view seems to work moderately well.
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2010-11-28 15:31:34 +09:00 |
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Bill Currie
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c820735dd3
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Get progs source scanning working.
Of course, this is if the environment is set up just right, but it's
another step towards something to fix.
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2010-11-28 15:31:34 +09:00 |
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Bill Currie
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a2ab1c81ce
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A little more progress: loading a map does not seg.
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2010-11-28 15:31:34 +09:00 |
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Bill Currie
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4fdc34ea86
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Get some screen updates happening.
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2010-11-28 15:31:34 +09:00 |
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Bill Currie
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9ffcc8658d
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Make the menus and do some connections.
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2010-11-28 15:31:33 +09:00 |
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Bill Currie
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7f41d1529b
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Make it run.
Fix some bad memory handling in XYView and ZView, and remove the unset
CustomView.
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2010-11-28 15:31:33 +09:00 |
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Bill Currie
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81a3eaf93e
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Initial Gorm file for MapEdit.
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2010-11-28 15:31:32 +09:00 |
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