Bill Currie
|
761a7546dd
|
re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
|
2003-01-15 15:31:36 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
eaf0f90c2f
|
Undo thinko.
|
2002-06-14 06:23:11 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
f12af8a3d4
|
Minor cleanup/optimization of sprite model rendering.
|
2002-06-14 06:06:38 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
ceb73449bb
|
Order of operations cleanup, QSG2 alpha is now colormod[3] in entities.
|
2002-06-07 11:25:47 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
0552d31b0b
|
Minor optimization.
|
2002-06-05 06:46:21 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
0bce2d0f2e
|
Add QSG2 colormod, alpha, and scale for sprites. Probably not used by anything, but there you go.
|
2002-06-05 05:56:13 +00:00 |
|
Seth Galbraith
|
5f4c7ee7bd
|
implemented VP_PARALLEL_UPRIGHT - ask about my Mighty Oak
|
2002-01-11 03:00:32 +00:00 |
|
Bill Currie
|
ee9ed0c395
|
minor cleanups
|
2001-12-21 21:52:03 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
e78bdb3ea6
|
Fix failure to free cache for non-shadowed stuff (lightning, grenades, etc).
Also a minor speedup (only mess with glHints once per frame, instead of dozens of times).
|
2001-12-19 18:32:26 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
de0b4f65fa
|
modelalpha and currenentity cleanups.
|
2001-11-04 07:40:35 +00:00 |
|
Bill Currie
|
bf309fb554
|
split the sprite and alias model rendering code out from gl_rmain.c into
their own files.
|
2001-10-23 17:20:56 +00:00 |
|