Bill Currie
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c5f7138db8
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emit clipnodes in the correct order
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2003-02-05 05:06:14 +00:00 |
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Bill Currie
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7073afc0a4
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port in OQ's detail, hint and skip brush/texture enhancements
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2003-02-04 23:26:26 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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71196fedf6
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make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
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2003-01-06 18:28:13 +00:00 |
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Bill Currie
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4bf8ac58f1
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whitespace cleanup and add rcsid tags
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2002-09-23 16:27:17 +00:00 |
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Bill Currie
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4d9fb73b29
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use getopt and add wad search paths
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2002-09-20 21:48:34 +00:00 |
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Bill Currie
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8fba02bf2f
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zap some debug :/
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2002-09-20 19:30:56 +00:00 |
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Bill Currie
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b59a945566
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write the texdata correctly and actually write the leaf info
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2002-09-20 18:17:36 +00:00 |
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Bill Currie
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8aa08dec28
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multiple wad files seem to work now
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2002-09-19 20:58:29 +00:00 |
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Bill Currie
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0cd34d155f
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qfbsp now mostly works. only known issue is multiple texture wads don't
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
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2002-09-19 20:39:33 +00:00 |
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Ragnvald Maartmann-Moe IV
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8ae5a8ed2e
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Gobs of whitespace.
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2002-09-19 18:51:19 +00:00 |
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Bill Currie
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4d520d588d
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enough whitespace to crush a shambler
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2002-09-19 17:14:23 +00:00 |
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Bill Currie
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afa0b21336
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Whee, now we have qfbsp. It compiles, but won't work as it hasn't been
`ported' to the new bspfile stuff when it comes to creating/editing a bsp.
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2002-09-19 16:58:48 +00:00 |
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