I've long felt build_function_call was getting a bit big, and expr.c
especially so. This should make it easier to rewrite build_function_call
for dealing with target-specific code. As a bonus, the int through ...
warning is already cleaned up.
spir-v uses SSA, so temps cannot be assigned to directly, so instead use
the temp expression as a reference for the result id of the rhs of the
assignment. This would get function calls working if the they actually
emitted any code (right now, just a place-holder id so spirv-dis doesn't
fall over).
Also, fix some missing docs. Unfortunately, there are still some
problems (incorrect resolution for multiple files/functions with the
same name, and a bug with doxygen's verbatim/code blocks).
While a reference var can't be initialized yet, using them seems to work
in that they get dereferenced when the value needs to be read or written
(though I haven't seen any generated code for them yet).
Now declarations can be deferred too, thus things like generic/template
and inline functions should be possible. However, the most important
thing is this is a step towards a cleaner middle layer for compilation,
separating front-end language from back-end code-gen.
I don't remember why I thought it was a good idea at the time, but I
decided that having the union was a bit iffy and making the list
"official" would be a good idea. In the end, it removed a nice chunk of
code (redundant list manipulations).
And they even pass validation (though it turns out there's a bug in
glslangValidator regarding specialization constants with expressions (or
possibly spirv-val, but it seems to be the former as my bug report shows
signs of activity in that direction)).
https://github.com/KhronosGroup/glslang/issues/3748
I want to use new_field_expr for specialized field expressions instead.
However, I don't particularly like new_deffield_expr as a name, but I
can't think of anything better just yet.
I plan to do this eventually for Ruamoko, but I need it to keep working
for now; it's rather nice having multiple languages. I expect this will
open up a lot of options for inlining, generic/template function
instantiation, etc. Right now, it's helping with specialization
constants in glsl.
They're currently wrong since they're meant to be for specialization
constants (and that whole system is currently broken anyway) but are
instead raw code expressions, but progress is progress.
Result type and constant handling is now table-driven, resulting in the
removal of seven switch statements (and thus a lot less hassle when
extending types or expressions). Also, (u)long and (u)short are fully
implemented.
In addition, other than result type handing for boolean results, any
back-end specific implementation is now in the back-end.
It's nowhere near complete, but unary and binary expressions that are
marked as constant will not be subject to constant folding. This is
necessary for proper support of specialization constants.
Thare are still many const casts, but this does get rid of one set. I
had tried to replace the paren flag with a () unary expression, but that
brought out a whole pile of places that had problems (especially
anything to do with boolean expressions).
It seems it was needed for dealing with the result expression for block
expressions, but it turns out (possibly thanks to dags), that it's easy
to check for the result value and using the appropriate call to emit the
code thus avoiding the non-executable code warning.
Attributes seem appropriate as GLSL's qualifiers affect variables rather
than types (since there's no typedef).
Not much is done with the attributes yet other than some basic error
checking (duplicates of non-layout attributes) and debug output, but
most (if not all) declarations get to the declaration code with
attributes intact.
It turned out that for v6 progs (due to lack of double or long) weren't
getting correctly parsed vector literals: incorrect "implicit" flag and
then a lot of brittleness around constant value conversions.
Now parameters can be declared `const`, `@in`, `@out`, `@inout`. `@in`
is redundant as it's the default, but I guess it's nice for
self-documenting code. `const` marks the parameter as read-only in the
function, `@out` and `@inout` allow the parameter to pass the value back
out (by copy), but `@out` does not initialize the parameter before
calling and returning without setting an `@out` parameter is an error
(but unfortunately, currently detected only when optimizing).
Unfortunately, it seems to have broken (only!) v6 progs when optimizing
as the second parameter gets optimized out.
Most of them were noise from the type const correctness pass, but the
qc field function handling was always dubious (though in practice safe
due to how the type was built, but...). The remaining casts outside of
type.c need some thought.
With this, genFType and genDType functions are now treated separately
and expanding to all components (single row or column matrices are not
supported (at this stage, anyway) for generic parameters).
While they might be ok, I expect them to cause some issues when doing
compile-time evaluations of type expressions, so use of dags seems to be
a premature optimization. However, as the "no dags" flag is propagated
to parent expression nodes, it may prove useful in other contexts.
The expression grammar has been tidied up and some basic checks are made
of parameters to the type functions. Also, type parameters are looked up
so parsing now works properly. However, the type parameters are not used
correctly, so function generation doesn't work.
Two birds with one stone: eliminates most of the problems with going
const-correct with expr_t, and it make dealing with internally generated
expressions at random locations much easier as the set source location
affects all new expressions created within that scope, to any depth.
Debug output is much easier to read now.
There were a few places where some const-casts were needed, but they're
localized to code that's supposed to manipulate types (but I do want to
come up with something to clean that up).
The switch to using expression dags instead of trees meant that the
statement generator could traverse sub-expressions multiple times. This
is inefficient but usually ok if there are no side effects. However,
side effects and branches (usually from ?:, due to labels) break: side
effects happen more than once, and labels get emitted multiple times
resulting in orphaned statement blocks (and, in the end, uninitialized
temporaries).
This makes a slight improvement to the commutator product in that it
removes the expand statement, but there's still the problem of (a+a)/2.
However, at least now the product is correct and slightly less abysmal.
It's now meant only for ALLOC. Interestingly, when DEBUG_QF_MEMORY is
defined in expr.c, something breaks badly with vkgen (no sniffles out of
valgrind, though), but everything is fine with it not defined. It seems
there may be some unpleasant UB going on somewhere.