Bill Currie
559bd2e636
Create command pool and frame timing fences
...
Nothing is actually done yet, so the reported fps is around 172k (yes,
k), but startup and shutdown seems to be clean (yay validation layers).
2020-02-16 22:45:27 +09:00
Bill Currie
8819d26c95
Fix a compile error
...
not sure how that one got through
2019-10-16 20:57:39 +09:00
Bill Currie
75f19f7243
Completely rework the vulkan related api
...
Things don't work yet, but this feels much cleaner.
2019-07-12 13:34:31 +09:00
Bill Currie
c0bc5cfad6
Implement swapchain creation
2019-07-11 00:58:14 +09:00
Bill Currie
2771e9c573
Correct extension handling
...
I had missed a critical bit from the cookbook.
2019-07-10 13:16:46 +09:00
Bill Currie
3191604641
Uncomment already implemented functions
2019-07-09 21:07:59 +09:00
Bill Currie
68449d0f6f
Create a window and a surface for vulkan
...
Yay, segfaults in R_Init :)
2019-07-09 16:33:44 +09:00
Bill Currie
b3d982bfc3
Remove global vulkan_ctx
...
While I can't say that I'm happy with the details of vulkan_ctx_t, I am
pretty sure I don't want to be limited to having only one.
2019-07-09 11:54:23 +09:00
Bill Currie
707bdfc5f2
Get vulkan back to where it was
2019-07-09 09:06:35 +09:00
Bill Currie
8ee06d75a9
Separate render and presentation initialization
...
This paves the way for clean initialization of the Vulkan renderer, and
very much cleans up the older renderer initialization code as gl and sw
are no longer intertwined.
2019-07-09 01:00:47 +09:00
Bill Currie
6ee2df8445
Move vid callbacks into vid_internal
...
Currently segfaults because viddef is an alias for *r_data->vid, which
has not yet been initialized (chicken and egg).
2019-07-08 13:40:29 +09:00
Bill Currie
d95e9f9af3
Correct vulkan plugin strings
2019-07-07 14:59:20 +09:00
Bill Currie
77afc30486
Fix vid renderer plugin types
...
I guess that plugin type is currently not checked, otherwise I doubt the
mistake would have gone unnoticed.
2019-07-07 14:57:56 +09:00
Bill Currie
2bc78e7f0a
Start work on a Vulkan-based renderer
...
Doesn't do much other than create an instance and enumerate some stuff,
but the build system is working.
2019-07-06 14:56:15 +09:00