Bill Currie
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fa63d28acf
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correctly report the location of the hit entity
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2002-09-19 22:48:30 +00:00 |
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Bill Currie
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8aa08dec28
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multiple wad files seem to work now
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2002-09-19 20:58:29 +00:00 |
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Bill Currie
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0cd34d155f
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qfbsp now mostly works. only known issue is multiple texture wads don't
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
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2002-09-19 20:39:33 +00:00 |
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Ragnvald Maartmann-Moe IV
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54fa6ebae2
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Fix lack of compat.h/string.h includes.
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2002-09-19 19:12:16 +00:00 |
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Ragnvald Maartmann-Moe IV
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8ae5a8ed2e
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Gobs of whitespace.
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2002-09-19 18:51:19 +00:00 |
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Bill Currie
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4d520d588d
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enough whitespace to crush a shambler
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2002-09-19 17:14:23 +00:00 |
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Bill Currie
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afa0b21336
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Whee, now we have qfbsp. It compiles, but won't work as it hasn't been
`ported' to the new bspfile stuff when it comes to creating/editing a bsp.
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2002-09-19 16:58:48 +00:00 |
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