Bill Currie
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ca4b3acd6c
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big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
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2002-11-05 19:12:51 +00:00 |
Bill Currie
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96d3a997c9
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bring sv_phys.c closer to being mergable. I've temporarily(?) disabled
Maddes' max velocity `fix' (yeah, it's physicly correct, but...). I'll
probably cvar it.
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2002-02-22 05:28:17 +00:00 |
Bill Currie
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013f503738
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
Ragnvald Maartmann-Moe IV
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e2f14519fb
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Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
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2001-09-24 17:52:13 +00:00 |