Commit graph

10549 commits

Author SHA1 Message Date
Bill Currie
75f38f456b [qwaq] Fix a linker warning that had been hiding 2020-03-22 13:49:42 +09:00
Bill Currie
fc44582726 [qwaq] Parse function keys
While the key escape sequences are xterm-specific, they are only the
default and preliminary provision has been made for overriding them.
However, no override mechanism has been implemented beyond using dynamic
table lookup.
2020-03-22 13:47:44 +09:00
Bill Currie
28f50d2719 Add function key defs up to F48
This allows for the four combinations of shift and control. Not
bothering with alt because alt-f4 closes my xterm (bbkeys from the looks
of it: it grabs a bunch of Mod1-* keys).
2020-03-22 13:46:27 +09:00
Bill Currie
84cff64f99 Remove many key number hard-codings
I left the ones below 256 alone (some were necessary anyway), but above
256 they were almost entirely sequential, which rather defeats the
purpose of using an enum, especially since it makes it difficult to
expand sections.
2020-03-22 11:18:44 +09:00
Bill Currie
275ed22362 [qwaq] Actually ensure tv_nsec is valid
While typing the previous message I thought to check my "carry" logic.
Sure enough, it was wrong... out by 1. I guess I won the threading
lottery :P
2020-03-22 08:40:51 +09:00
Bill Currie
486728a4bd [qwaq] Be a little paranoid about cond wait timeouts
I'd left qwaq-curses running overnight and found it locked up: both
threads were looping because pthread_cond_timedwait was returning
EINVAL. Thus bail if anything other than 0 is returned, and try to
ensure tv_nsec is in the range 0..999999999
2020-03-22 08:35:37 +09:00
Bill Currie
243840daa7 [qwaq] Support sgr mouse reports
Now buttons 12+ work (in theory, I have only 12 so can't test higher),
and button release is no longer ambiguous.
2020-03-22 02:46:15 +09:00
Bill Currie
9ce64a5cfb [build] Fix curses.h header check 2020-03-22 01:14:57 +09:00
Bill Currie
d352749666 [qwaq] Bypass ncurses for input handling
For now, only 1003 mouse mode is supported, and function keys are not
yet supported, but the mouse is much more reliable: no lost events.
2020-03-22 01:00:05 +09:00
Bill Currie
88b4046632 [util] Pass a data pointer to shutdown functions
And clean up the mess.
2020-03-22 00:57:54 +09:00
Bill Currie
176cc7b9c1 [qwaq] Make some improvements to mouse handling
This doesn't fix the problem of lost events: that seems to be inside
ncurses. I've done some investigations, and it seems xterm sends
separate events for motion and pre/release (which have current coords),
in both 1003 and 1006 modes. No idea what ncurses is doing (does it even
handle 1003 properly?), and it requires the use of xterm-1006 for it to
use 1006 mode (which is nice in that it disambiguates button releases
and allows for huge terminals (not that I would use such normally)).
Guess I've got some side-work cut out for me :P
2020-03-21 21:05:34 +09:00
Bill Currie
ae70efcaf5 [qw] Clean up a comment 2020-03-21 16:27:53 +09:00
Bill Currie
fb6883851d [qwaq] Actually unlock the event queue mutex
And now everything works as well threaded as it did unthreaded.
2020-03-21 12:58:07 +09:00
Bill Currie
fb17f8093d [qwaq] Correct some queue test logic
This fixes the wedge during initial setup and drawing, but the program
deadlocks when processing input and there's an event.
2020-03-21 12:58:07 +09:00
Bill Currie
abedb465af [qwaq] Use separate conditions for queue read/write
While writing the code I suspected this would be necessary, but it's
nice to know. Now the window seems to be correctly fetched, but
get_event locks up.
2020-03-21 12:58:07 +09:00
Bill Currie
af137937bd [qwaq] Add missing mutex unlock 2020-03-21 12:58:07 +09:00
Bill Currie
5f887c4773 [qwaq] Fix missed logic conversion 2020-03-21 12:58:07 +09:00
Bill Currie
7beaa567e6 [qwaq] Pass resource data into the thread
Things have come crashing down, but no fire (ie, no deadlocks so far).
2020-03-21 12:58:07 +09:00
Bill Currie
ac3fef6dd8 [qwaq] Fix a harmless typo
Amusing, though... it was cursed (segaulted).
2020-03-21 12:58:07 +09:00
Bill Currie
cf9455293b [qwaq] Start threads for progs and curses
No idea if anything works, probably come crashing down in a flaming pile
of debris.
2020-03-21 12:58:07 +09:00
Bill Currie
6c1a026bf1 [qwaq] Change thread data array to pointers
I realized that with dynamic thread creation the arrays resizing could
cause them to move around in memory which would be bad for anything
holding a pointer to the data, and even using indices wouldn't help that
much as the array would need to be mutex protected.
2020-03-21 12:58:07 +09:00
Bill Currie
f14f2f518a [qwaq] Rename thread_args to thread_data 2020-03-21 12:58:07 +09:00
Bill Currie
93886d6cd7 [qwaq] Use main args non-options as progs files
If none are specified, default to qwaq-app.dat (for now, anyway). For
each progs file, an optional args set can be specified in the same order
(separated by --). Missing sets default to empty, excess sets are
ignored.
2020-03-21 12:58:07 +09:00
Bill Currie
0cc28c8641 [qwaq] Run main thread
And only thread, still, so things lock up still, but they're coming
together.
2020-03-21 12:58:07 +09:00
Bill Currie
4e739f6b36 Use dynamic array element type instead of __auto_type
This allows using 0 for pointer arrays.
2020-03-21 12:58:07 +09:00
Bill Currie
a5f57a8a4c [qwaq] Parse arguments into sets
The sets are separated by --, and the first set is passed to
getopt_long which currently recognizes only --qargs and non-options. The
--qargs options parses out a set (to -- or end of args) that is passed
to the qargs sub-system for standard qf command line parsing. Set 0 is
for the main qwaq application. Any additional sets (excluding --qargs)
will be used to spawn additional threads when that's working.
2020-03-21 12:58:07 +09:00
Bill Currie
9678eba59b Initialize array pointer in dynamic array
Oops. I guess I was using calloc in the vulkan branch.
2020-03-21 12:58:07 +09:00
Bill Currie
52a46f5d5c [qwaq] Use allocate progs instead of static 2020-03-21 12:58:07 +09:00
Bill Currie
74ed057a5f [qwaq] Begin move over to threading
Of course, it currently locks up, but there aren't any other threads as
of yet so the queues starve.
2020-03-21 12:58:07 +09:00
Bill Currie
d2f03e8a64 [util] Fix darray test for gcc purity 2020-03-20 12:59:25 +09:00
Bill Currie
38fc7459e4 Add DARRAY_INIT from the vulkan branch
Couldn't cherry-pick this one as it was a bigger commit.
2020-03-20 12:59:25 +09:00
Bill Currie
2966b035bf Add a fixed-array allocator
Turned out to be very convenient.
2020-03-20 12:59:25 +09:00
Bill Currie
0764df1276 Fix incorrect include protection 2020-03-20 12:59:25 +09:00
Bill Currie
966bd267c5 Add a set of macros for dynamic arrays
Includes docs and test cases.
2020-03-20 12:59:25 +09:00
Bill Currie
298fcbbf70 [qfcc] Add ExitCode support to quake-pascal
gcd now passes :)
2020-03-20 12:59:25 +09:00
Bill Currie
ed03eeb8d2 [qfcc] Resync qc and qp common symbols
Forgot I needed to remove PAS from pascal as well.
2020-03-20 12:59:25 +09:00
Bill Currie
f64038b872 [qfcc] Add gcd.pas to the tests 2020-03-20 12:59:25 +09:00
Bill Currie
ec12941fcb Move the ring buffer macros to their own header
They seem to have proven themselves to be robust.
2020-03-19 23:53:54 +09:00
Bill Currie
65538104bf [qwaq] Tweak listener message names
I didn't like the message:message bit
2020-03-19 23:18:01 +09:00
Bill Currie
ac23156ecd [qwaq] Clamp window motion to owner's bounds 2020-03-19 21:28:55 +09:00
Bill Currie
f329ca83b6 [qwaq] Ensure background color clearing works
Even with 0 for the character, colors should get into the buffer.
2020-03-19 20:41:29 +09:00
Bill Currie
3a28d84c3f [qwaq] Implement window dragging
Other than the stray panel_free, that was surprisingly easy. However, do
need to check that the window can be moved otherwise window pos and
panel pos will get out of sync.
2020-03-19 20:31:59 +09:00
Bill Currie
fe4f831512 [qwaq] Remove a pile of stray panel_free calls
C&P programming FTW :P
2020-03-19 20:31:01 +09:00
Bill Currie
f027a42e72 [qwaq] Treat 0 as transparent character 2020-03-19 19:53:32 +09:00
Bill Currie
14fbdc7df9 [qwaq] Clean up debug in TextContext 2020-03-19 19:35:19 +09:00
Bill Currie
e8d947ed8a [qwaq] Get click and drag reporting working 2020-03-19 19:25:57 +09:00
Bill Currie
95d20d67c7 [qwaq] Implement mouse grabbing
Button will need it for dragging.
2020-03-19 19:00:03 +09:00
Bill Currie
2c20a031e4 [qwaq] Do up a little button test "scene"
Hmm... "scene"... too much Unity?
2020-03-19 18:41:53 +09:00
Bill Currie
cce6837fe8 [qwaq] Offset event mouse coordinates
Each level of the object hierarchy has its own offset relative to the
level above, but mouse coordinates are absolute.
2020-03-19 18:40:21 +09:00
Bill Currie
28a9e041e6 [qwaq] Implement Group redraw 2020-03-19 18:39:11 +09:00