Other than the stray panel_free, that was surprisingly easy. However, do
need to check that the window can be moved otherwise window pos and
panel pos will get out of sync.
I think I've finally figured out what I want the core hierarchy to be.
Right now, it's just the two classes: View and Window (derived from
View). Window has a Group, and Group is just a collection of Views that
it manages. QwaqApplication is just an object but like a Window, it has
a Group of views.
View
Window has a Group
Group contains Views
QwaqApplication has a group
More work needs to be done on drawing and event handling, but things are
working again.
Doesn't have timestamps at this stage, but otherwise it reflects the
event system I had in my old text UI which was heavily based on
TurboVision. TV is pretty good (after looking at things a bit closer I
found it wasn't as deep as I thought), and better yet, Borland released
it to the public domain 23 years ago! (wish I'd known that).
Anyway, this commit gets something happening on the screen, even though
the current hierarchy is still a mess.
This is horrible, doesn't work, isn't really the direction I want to go
(that became apparent while implementing Screen's handleEvent) and
crashes anyway (Array and not-id...)
*sigh*
Still, this does have some good stuff in it, and it pushed qfcc along
some more.
This fixes the dependency issues between qwaq and ruamoko. qwaq is
actually older than ruamoko. That little language feature test has come
a long way.
However, I'm considering moving to non-recursive make, but...