Commit Graph

61 Commits

Author SHA1 Message Date
Ragnvald Maartmann-Moe IV 431ac4eedb Convert particles to use byte colors instead of float. Roughly breaks even on Mesa on my machine. Should be a speedup under other drivers. 2001-09-14 12:11:54 +00:00
Jeff Teunissen 61bb65fa3f Committing some old stuff I hadn't before. This one: removing a variable
name from a prototype.
2001-08-15 22:29:09 +00:00
Bill Currie fe8738b042 make dist works again 2001-08-01 17:49:25 +00:00
Bill Currie 7e8c75f7c9 forgot to commit this 2001-07-22 03:23:15 +00:00
Bill Currie 1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Bill Currie f61ca0e321 fix the persistent fires. For sanity's sake, the non-renderer specific parts
of gl_dyn_fires.c have been moved to r_main.c (for now).
2001-06-29 02:43:04 +00:00
Bill Currie 66a524d7bf correct the prototype for QFGL_ProcAddress 2001-06-27 17:55:41 +00:00
Zephaniah E. Hull 908d265212 Clean up and repair of the run time linking, does NOT work until deek
commits his gl_funcs.c.
2001-06-26 02:26:46 +00:00
Jeff Teunissen 59ae0114df Whoops! Let's try commiting the headers this time. :) 2001-06-25 06:29:07 +00:00
Jeff Teunissen 3fbfa27fcd Woohoo. The QFGL_* function prefixes are gone again from the tree. It
might even work under Windows now, but don't get your hopes too high. :)
2001-06-25 06:17:07 +00:00
Zephaniah E. Hull 3715430479 This is changing more then I wanted to at once, however.
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)

Some gl_draw cleanup.

Commented out equake alias model occlusion test stuff, very experimental.

Added the .lo and .la patterns to the .gitignore files.

Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00