Bill Currie
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cd8035319d
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PR_GetString should have been returning const char *. now does
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2003-11-21 21:34:53 +00:00 |
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Bill Currie
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5f5662a063
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PF_VarString return a plain char * and make it easier to add "at load" init
functions
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2003-11-20 07:46:56 +00:00 |
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Bill Currie
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e732cf591d
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remove all references to OFS_* from the C code. only the macros in progs.h
use them now
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2003-04-22 18:20:15 +00:00 |
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Bill Currie
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eb099ae0d3
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
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Bill Currie
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8fc721a2bb
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plug another overflow
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2003-04-08 04:01:20 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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aa36b85ba6
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add PR_StringValid and PR_EdictValid to check the validity of progs string
and entity values without crashing.
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2002-10-29 05:07:10 +00:00 |
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Bill Currie
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2264c28310
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pr_strings:
remove a bogus 0x which caused confusion in an error message
def.c:
vector fields still need an extra 3 globals for their component fields
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2002-06-16 05:24:58 +00:00 |
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Adam Olsen
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e12f1dcf9e
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- boundscheck static progs strings, and give proper errors for that
and dynamic strings if it fails.
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2001-09-28 23:34:49 +00:00 |
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Bill Currie
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b1f4a778f9
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
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Ragnvald Maartmann-Moe IV
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dc947ce8f5
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Whitespace.
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2001-09-10 12:56:23 +00:00 |
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Adam Olsen
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9ea52e8239
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Move the gamecode engine into a subdir.
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2001-08-21 21:05:26 +00:00 |
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