Bill Currie
91cb875115
Add vertex loading/writing for MD16.
2012-01-05 16:49:42 +09:00
Bill Currie
8ccb07d959
Make the MDL classes a little more usable.
...
This really eased the writing of the exporter :)
2011-09-23 19:00:39 +09:00
Bill Currie
8bec9cb203
Clean up export_mdl() a little.
2011-09-23 13:00:46 +09:00
Bill Currie
40f46f2ea3
Complete mdl writing.
...
Except for the normal index in the frame bounds (and potentially frame
names with junk after the terminating nul), the output is identical to the
input for:
mdl=MDL().read("invisibl.mdl")
mdl.write("test.mdl")
2011-09-22 11:44:08 +09:00
Bill Currie
e35dd29a2d
Don't use Vector in mdl.py
...
This will make testing of the MDL class a little easier (independent of
Blender).
2011-09-22 11:43:57 +09:00
Bill Currie
a58f9582b0
Try to write out the skin.
...
Something's not working as all I get is a black texture, but the basics
(MDL writing) seem to be ok.
2011-09-22 00:58:57 +09:00
Bill Currie
57aa19bd44
Rename qfmdl to io_mesh_qfmdl.
...
This fits in better with the blender addon naming scheme.
2011-09-21 20:18:23 +09:00