Bill Currie
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c378acab6b
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Actually load up the mvp and normal matrices.
Rather critical. I thought I'd done that :/
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2012-01-03 09:34:17 +09:00 |
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Bill Currie
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2a3151cecd
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Hook in alias model drawing.
Nothing is visible yet.
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2012-01-02 20:28:40 +09:00 |
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Bill Currie
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540bccbc27
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Load all the alias vertex data as bytes.
I had forgotten I wanted to do it this way.
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2012-01-02 13:41:12 +09:00 |
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Bill Currie
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a57835866a
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Build the vertex normals texture.
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2012-01-02 13:40:48 +09:00 |
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Bill Currie
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fd67f3500b
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Load the alias model shaders.
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2012-01-02 11:18:34 +09:00 |
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Bill Currie
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d1419c30db
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Make a start on alias model rendering.
The vertex and fragment shaders are written, and R_InitAlias is stubbed,
but that's it so far.
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2012-01-01 23:58:12 +09:00 |
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