Commit Graph

12 Commits

Author SHA1 Message Date
Bill Currie bb3ea99806 Fix texture names. 2010-11-28 15:31:36 +09:00
Bill Currie 4dd0bf5804 Get TextureView working. 2010-11-28 15:31:35 +09:00
Bill Currie b215a5e856 Camera view seems to work moderately well. 2010-11-28 15:31:34 +09:00
Bill Currie f6ebcd45ac Use QF's wadfile support.
Still fragile, but it can load wad files.
2010-11-28 15:31:34 +09:00
Bill Currie e959a6ee3c Add \n to Sys_Printf calls. 2010-11-28 15:31:33 +09:00
Bill Currie 44942df87f Fixes for building with QF. 2010-11-28 15:31:33 +09:00
Bill Currie d23300d58b Pass .m files through indent.
The result isn't perfect, but it cleans up the whitespace and makes the
code more consistent with the rest of the project.
2010-11-28 15:31:31 +09:00
Bill Currie d3a12ee727 Finally, everything does compile.
However, it still won't work (no gorm, commented code, ...).

Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-11-28 15:31:31 +09:00
Bill Currie 767d871fb8 Make MapEdit (QuakeEd) compile.
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-11-28 15:31:31 +09:00
Bill Currie 997102fea8 audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie 4dcc29a136 bloody gcc deciding #import isn't good enough :P 2003-05-06 21:52:58 +00:00
Bill Currie 48a5ad0d36 my WIP on porting QuakeEd to GNUstep/QuakeForge 2003-03-18 19:48:24 +00:00