Zephaniah E. Hull
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908d265212
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Clean up and repair of the run time linking, does NOT work until deek
commits his gl_funcs.c.
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2001-06-26 02:26:46 +00:00 |
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Bill Currie
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f83b9be0ba
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remove redundant vid_gamma_avail decls
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2001-05-24 23:49:28 +00:00 |
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Jeff Teunissen
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62f57f5f2a
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Require vid_gamma_avail for gamma switching, not vidmode_avail
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2001-05-22 06:14:57 +00:00 |
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Adam Olsen
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f732cd7932
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move x_gamma and vidmode_avail definitions into #ifdef HAVE_VIDMODE.
patch from that kimpornqueen person :)
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2001-05-22 05:24:05 +00:00 |
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Jeff Teunissen
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2fa09aa68a
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Restore hardware gamma on exit.
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2001-05-20 00:56:09 +00:00 |
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Bill Currie
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3e2a92af1c
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allow the mouse to be freed when vid_fullscreen changes from 1 to 0
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2001-05-18 17:11:30 +00:00 |
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Bill Currie
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4cd29c2ff8
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don't go fullscreen when already fullcreen
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2001-05-17 20:57:29 +00:00 |
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Adam Olsen
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c21f9d614a
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removed "in thinger" :)
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2001-05-17 10:08:00 +00:00 |
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Bill Currie
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749270a52a
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vid_fullscreen toggling thanks to james411
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2001-05-17 09:56:43 +00:00 |
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Bill Currie
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9bea21a930
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first stab at doing vid_mode the right way, thanks to james111
(James Andariese - james@ja.ath.cx) doesn't quite work properly for all
window managers, but NICE :)
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2001-05-17 06:55:47 +00:00 |
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Ragnvald Maartmann-Moe IV
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66fafd3e0e
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
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