Commit graph

14 commits

Author SHA1 Message Date
Bill Currie
e58d53d4b6 [gamecode] Pass gcc's purity test again
I guess maybe that change might make a bigger difference than I thought,
gcc wasn't happy with it.
2022-02-14 19:30:50 +09:00
Bill Currie
db8cf68ef3 [gamecode] Pass registered data pointer to builtins
This is the bulk of the work for recording the resource pointer with
with builtin data. I don't know how much of a difference it makes for
most things, but it's probably pretty big for qwaq-curses due to the
very high number of calls to the curses builtins.

Closes #26
2022-02-14 12:28:38 +09:00
Bill Currie
2fc35b39b0 [ruamoko] Use a shared implementation for set functions
I suppose having one builtin call another was a neat idea at the time,
and really could have been fixed by simply wrapping the calls with
push/pop frame, but this is probably faster.
2022-02-04 22:19:05 +09:00
Bill Currie
9c51c3d2e1 [gamecode] Add a data pointer passed to builtin functions
This is part of the work for #26 (Record resource pointer with builtin
function data). Currently, the data pointer gets as far as the
per-instance VM function table (I don't feel like tackling the job of
converting all the builtin functions tonight). All the builtin modules
that register a resources data block pass that block on to
PR_RegisterBuiltins.
2022-01-24 00:20:05 +09:00
Bill Currie
a6b932025c [gamecode] Provide builtins with information about their parameters
This will make it possible for the engine to set up their parameter
pointers when running Ruamoko progs. At this stage, it doesn't matter
*too* much, except for varargs functions, because no builtin yet takes
anything larger than a float quaternion, but it will be critical when
double or long vec3 and vec4 values are passed.
2022-01-23 22:27:27 +09:00
Bill Currie
2df64384c1 [gamecode] Clean up string_t and pointer_t
They are both gone, and pr_pointer_t is now pr_ptr_t (pointer may be a
little clearer than ptr, but ptr is consistent with things like intptr,
and keeps the type name short).
2022-01-18 12:11:14 +09:00
Bill Currie
4111d44dcc [gamecode] Move progs auxiliary headers into a subdirectory
Just another step along the road of tidying up the QF include directory
(and desirable for generated data).
2022-01-09 00:26:52 +09:00
Bill Currie
2b25748cc4 [ruamoko] Correct SetIterator memory handling
This makes SetIterator more compatible with autorelease.
2021-12-24 06:45:13 +09:00
Bill Currie
49c3dacbbc [util] Rename set_size to set_count
After seeing set_size and thinking it redundant (thought it returned the
capacity of the set until I checked), I realized set_count would be a
much better name (set_count (node->successors) in qfcc does make much
more sense).
2021-07-27 11:52:21 +09:00
Bill Currie
56cf181a11 [gamecode] Make PR_RESMAP macros more function-like
I never liked that some of the macros needed the type as a parameter
(yay typeof and __auto_type) or those that returned a value hid the
return statement so they couldn't be used in assignments.
2021-03-21 21:26:36 +09:00
Bill Currie
0c1699fdbb Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
Bill Currie
ab04a1915e [build] Fix a pile of gcc 10 issues
gcc got stricter about array accesses, complicating progs macros, and
much better at detecting buffer overflows.
2020-12-21 14:14:29 +09:00
Bill Currie
84a68b139e Rename set_iter_t's value to element.
Correct terminology and all :)
2012-12-21 14:09:00 +09:00
Bill Currie
e17d8ac9db Add ruamoko wrappers for the set api.
This includes both normal functions and a Set class (and SetIterator
class). Most of the methods are implemented as builtins.
2012-12-16 13:48:36 +09:00