Bill Currie
|
dd1adc0431
|
remove S_TouchSound: it doesn't seem to be necessary
|
2007-05-07 12:20:38 +00:00 |
|
Bill Currie
|
d67cbeae7f
|
bring cd_file in line with the new sound api
|
2007-03-18 12:54:59 +00:00 |
|
Bill Currie
|
cde6e60848
|
most of the hacking needed to break out the common code from snd_dma.c
|
2007-03-17 03:10:45 +00:00 |
|
Bill Currie
|
0105754f6f
|
clean out some no-op functions
|
2007-03-10 14:17:52 +00:00 |
|
Bill Currie
|
501180aaac
|
gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
|
2005-06-08 06:35:48 +00:00 |
|
Bill Currie
|
d5a33c9545
|
extend the sound api slightly to ease things like cd_file and make cd_file
work as intended :)
|
2004-01-21 02:52:12 +00:00 |
|
Bill Currie
|
77b2942982
|
several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
|
2004-01-19 07:47:41 +00:00 |
|
Bill Currie
|
c103d77157
|
make SND_ClearBuffer get called directly by Block/UnblockSound and remove
S_ClearBuffer from the api
|
2003-01-31 19:55:21 +00:00 |
|
Bill Currie
|
881e7918c2
|
cut some overhead on sound rendering
|
2003-01-31 19:14:12 +00:00 |
|
Bill Currie
|
013f503738
|
start getting const-correct on vec3_t params
|
2002-01-03 05:29:38 +00:00 |
|
Bill Currie
|
78a3e398d5
|
* taniwha gets medieval on extern
|
2001-10-28 04:23:37 +00:00 |
|
Bill Currie
|
7aa5ab75de
|
header dep cleanup and IN_LL_Commands is /gone/
|
2001-08-30 20:32:27 +00:00 |
|
Adam Olsen
|
cad42cbc78
|
Put the sound renderer in it's proper place: as a full-fledged plugin.
Bugs expected. Please report them :)
|
2001-08-23 04:01:46 +00:00 |
|