Bill Currie
fa61d2def7
Delete old io_mesh_qfmdl zips too.
2012-07-17 17:21:56 +09:00
Bill Currie
087908adcd
Link in the keys progs builtins.
2012-07-15 07:39:50 +09:00
Bill Currie
97c87cf996
Initial checkin of the qwaq mini-engine.
2012-07-15 07:39:50 +09:00
Bill Currie
b6125276e4
Fix the mis-handling of the progs.dat line in preprogs.src
...
Gah, must have lost a line at some stage. Also, handle line number
directives.
2012-07-14 19:01:47 +09:00
Bill Currie
7444371162
Disable bolding for special chars.
...
If an escape sequence is used to access a char, the the programmer probably
wanted that char, regardless of the current bolding mode.
2012-07-14 17:47:34 +09:00
Bill Currie
3b8141691e
Fix a bunch of continue vs break issues.
2012-07-14 17:26:13 +09:00
Bill Currie
1364bff91b
Add an extended mode to qfcc.
...
Extended mode allows extra keywords (switch, for, etc) that are compatible
with v6 progs.
2012-07-14 17:16:33 +09:00
Bill Currie
4055d9a435
Add support for \s escapes to qfcc.
...
I guess \s is an fteqcc extention for toggling bold characters. At the
request of freewill.
2012-07-14 11:47:26 +09:00
Bill Currie
e657390ab5
Undo a mv -> cp change.
...
Turns out it wasn't quite what I thought it was. *shrug* :)
2012-07-13 18:14:50 +09:00
Bill Currie
fe26a55cc4
Package the mdl import/export addon.
2012-07-13 17:03:11 +09:00
Bill Currie
1100596431
Include the mdl import/export addon in the distribution.
...
A tad embarrasing...
2012-07-13 07:59:50 +09:00
Bill Currie
f467e2de54
Use sed's in-place option.
2012-07-11 13:38:27 +09:00
Bill Currie
7573c38122
Create qfspritegen based on id's sprgen.
...
No guarantees it works, but it should be able to convert a bunch of pcx
images into a sprite.
2012-06-30 20:20:15 +09:00
Bill Currie
0d9d777086
Fix Win32 package building for recent changes.
2012-06-29 11:15:11 +09:00
Bill Currie
dbc203b625
And a few more bits of whitespace.
2012-05-23 08:21:27 +09:00
Bill Currie
23a38738fc
Massive whitespace cleanup.
...
Lots of trailing whitespace and otherwise blank lines.
2012-05-22 08:23:22 +09:00
Bill Currie
0036a5e113
Ensure edict_size is never 0.
...
Avoids division by / in NUM_FOR_EDICT
2012-05-06 21:35:42 +09:00
Bill Currie
1dd5cccda2
Correct some more error messages.
2012-05-06 18:52:05 +09:00
Bill Currie
a0788c6cdf
Implement constant folding for unary operators.
...
Including conversions between float and int :)
2012-05-06 18:49:07 +09:00
Bill Currie
f781e9078c
Correct some typos in error messages.
2012-05-06 18:43:18 +09:00
Bill Currie
954e03c3f7
Report the correct function name for the largest locals.
...
I must have been tired when I adapted that code.
* taniwha dons brown paper bag
2012-05-06 13:02:11 +09:00
Bill Currie
55ecf94f2d
Don't draw arrows leaving return statements.
...
Return statements never flow to the next block (or any other block, for
that matter), so drawing arrows leaving them not only messes up dot's
graphs, but is quite missleading.
2012-05-05 18:04:10 +09:00
Bill Currie
56410ddc58
Prevent merged if/goto losing its way.
...
When mering if/goto (ie, if skipping a goto), the rest of the dead code
remover is used to delete the goto. That part of the code unuses the goto's
label. The if was getting the goto's label without the lable's used count
being incremented (the usaged temporarily increases by one). I have no idea
why the problem showed up randomly, but this seems to fix it (it fixes /a/
bug, anyway).
2012-05-04 22:35:20 +09:00
Bill Currie
953e789db2
Handle movement of the final block.
...
Moving a final block caused segfaults and weird flow graph corruptions.
2012-05-04 19:48:32 +09:00
Bill Currie
e8c17c68e6
Fix a segfault when the switch expression errors.
2012-05-04 18:13:11 +09:00
Bill Currie
5df25133b3
Implement code movement for unconditional jumps.
...
That is, when the destination of the jump is reachable via only the jump.
2012-05-04 18:00:05 +09:00
Bill Currie
33bfac0508
Process all basic blocks for jump threading.
...
I'd copied the for loop from the dead block removal code, but jump
threading doesn't need to look at the following block...
2012-05-04 14:10:30 +09:00
Bill Currie
f169a7732d
Factor out label unuse.
...
I expect to need this more often in the future.
2012-05-04 14:01:39 +09:00
Bill Currie
d2da3b8246
Update old test for new syntax.
2012-05-04 11:04:58 +09:00
Bill Currie
75aa28cfac
Mark all subsequent blocks as reachable after if/goto merge.
...
If an if/goto merge is done in the first dead block pass, no blocks after
the merge have their rechable flag set because they've never been tested.
2012-05-04 10:58:18 +09:00
Bill Currie
8ddd58f951
Fix the dropping of the block after the merged if/goto.
...
The naive implementation of the if/goto merging was letting the old target
of the if get dropped because the block would lose its label and thus be
judged unreachable because the preceeding goto block was still in the list.
Instead, when the if/goto are "merged", mark the goto block as unreachable,
the following block as reachable, and break out of the analysis loop to
force the removal of the goto block. Since the dead block removal function
loops until no action is taken, all other dead blocks will be removed.
2012-05-04 10:07:55 +09:00
Bill Currie
e866619de6
Output basic block flow diagrams to files.
...
The output can be controlled via --block-dot (not yet documented). The
files a named <sourcefile>.<function>.<stage>.dot. Currently, stage will be
one of "initial" (after expression to statement conversion), "thread"
(after jump threading), "dead" (after dead block removal), "final" (final
state before actual code emission).
2012-05-04 09:45:51 +09:00
Bill Currie
3da44ace52
Merge if and goto blocks when if only skips over the goto.
2012-05-03 22:21:32 +09:00
Bill Currie
6afdfb5fac
Unuse label expressions that are no longer necessary.
2012-05-03 22:20:00 +09:00
Bill Currie
402a578bf8
Add some more helper functions.
...
Things were getting messy with the strcmps.
2012-05-03 22:17:23 +09:00
Bill Currie
88bed3644e
Rename some helper functions.
2012-05-03 22:11:52 +09:00
Bill Currie
159f1bafea
Add a little more info to statement flow diagrams.
...
The relative block number and the label user count are printed now.
2012-05-03 22:09:49 +09:00
Bill Currie
6900907129
Remove dead labels when jump threading.
...
This lets the dead block removal do a better job.
2012-05-03 19:32:44 +09:00
Bill Currie
ab73a267cd
Do not unconditionally remove labels from blocks.
...
Labels can be shared between multiple flow-control instructions, so use the
label's used counter to determine when to remove the label. This was
causing problems with the jump threading.
2012-05-03 19:22:57 +09:00
Bill Currie
c79620f04c
Make statement blocks more identifiable.
2012-05-03 19:10:44 +09:00
Bill Currie
43b5edf46b
Implement jump threading.
...
First real optimization :)
2012-05-03 17:42:58 +09:00
Bill Currie
78a9ba2557
Make expression alias chains not-a-bug.
...
The common cause seems to be casting a cast (very common, and I'm not sure
just realiasing the expression would be right). It does't cause any harm
(particularly, it doesn't trigger alias def chains), so I won't worry about
it.
2012-05-03 13:57:31 +09:00
Bill Currie
006882407d
Fix the source of alias def chains.
...
The actual bug might still be elsewhere, but at least now I know the alias
chains were coming from accessing .return and .param_N, which are unions
(not directly usable by the progs engine). Emitting a reference to a union
(or struct) would create an alias def, but an alias expression was created
in the expression tree to simplify return/param access. The double layer
(sometimes 3 or 4) alias isn't really neaded, so rather than layering the
aliases, just re-alias the alaised def.
2012-05-03 13:28:16 +09:00
Bill Currie
ec98e3e206
Mark alias def chains as a bug.
2012-05-03 13:27:30 +09:00
Bill Currie
5f676c367f
Add a non-error diagnostic that can't be silenced.
...
It is inteded for flagging buggy conditions in the compiler, particularly
after having fixed the original bug (in case something comes back from the
dead).
2012-05-03 13:24:24 +09:00
Bill Currie
3306039da2
Print the destination type for alias expression bubbles.
2012-05-03 11:55:19 +09:00
Bill Currie
cb8fe4eb38
Correct a "spelling" error.
2012-05-03 11:54:36 +09:00
Bill Currie
e267e0a664
Allow control of progdefs.h CRC writing.
...
CRC writing defaults to off for non-v6 progs, but on for v6 progs. The
--progdefs option forces CRC writing.
2012-05-03 00:22:24 +09:00
Bill Currie
44fcd76475
Add some missing command line option docs.
2012-05-03 00:03:13 +09:00
Bill Currie
15de69d868
Use dstring for progdefs.h writing.
...
And finally get qfcc into the thing :P
2012-05-02 23:39:49 +09:00
Bill Currie
04b9b3a11d
Fix progdefs.h writing.
2012-05-02 22:44:45 +09:00
Bill Currie
ce278b2fbf
Ensure .zero does not get a vector field for v6 progs.
...
v6 progs expects .zero to be only 1 word. The code actually tried to keep
vector out of .zero, but it seems I'd rearranged the structure defintion
without updating the code that kills the vector field. Problem spotted by
divVerent.
2012-05-02 22:29:17 +09:00
Bill Currie
4fe7efbed8
Add a test for end of function conditional return.
...
divVerent was telling Spike about such a bug in fteqcc and I though I'd
better get in an explicit test for qfcc.
2012-04-30 20:27:24 +09:00
Bill Currie
e06ee34287
Allow quat * vec in ruamoko.
2012-04-26 12:00:27 +09:00
Bill Currie
3788a1a3b7
Correct the output of 16-bit vertex data.
...
The order is high (unscaled) low (scaled by 1/256) rather than low
(unscaled) high (scaled by 256).
2012-04-24 14:13:29 +09:00
Bill Currie
c2712e6373
Track recent api change in svn blender.
...
Bah, I'm looking forward to the bmesh api stabilizing.
2012-04-24 11:04:45 +09:00
Bill Currie
99c58cca73
Make exporting md16 files possible.
...
Not sure if it actually works as the clients don't render the result
properly (can't see anything where the model should be), but the output
model does import back into blender properly.
2012-04-23 08:54:19 +09:00
Bill Currie
bc1b483525
Nuke the rcsid stuff.
...
It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
7317aaf109
Fix an out-by-one error when expanding intervals.
2012-04-21 20:16:28 +09:00
Bill Currie
965680f5dd
Fix the bogus rotation flag when exporting the torch.
2012-04-21 11:42:38 +09:00
Bill Currie
4e435654c0
Implement multiple skin and frame exporting.
2012-04-21 11:31:33 +09:00
Bill Currie
1242247ac2
Write the number of subskins in a skin group.
2012-04-21 11:30:43 +09:00
Bill Currie
cdc57a0473
Set the skin images' fakeuser flag.
...
Until I figure out how to do animated skins in blender...
2012-04-19 22:16:30 +09:00
Bill Currie
6bae99d66c
Create an animation script for imported models.
...
The animation script is just a plist of relevant frame and skin
information. Documentation is included in the generated script.
2012-04-19 22:06:43 +09:00
Bill Currie
ff05074e70
Set the fcurve interpolation to linear.
...
Since qf does linear interpolation of verts, this seems to be reasonable.
Certaintly better than the rose-thorns I got because I haven't figured out
how to kick the auto-clamp.
2012-04-19 18:49:53 +09:00
Bill Currie
274848b720
Use exceptions for error reporting.
...
Much cleaner, should have done it this way in the first place.
2012-04-19 14:30:40 +09:00
Bill Currie
d500940983
Add support for writing plists.
...
For now, only dictionariess, lists/tuples, bytes and strings are
supported.
2012-04-17 22:05:50 +09:00
Bill Currie
68bf0108fb
Create a python version of qfplist.
...
I've decided to use property lists to define mdl control scripts. Some
names will probably get changed, and I still need to write code for writing
a plist, but the hard part is pretty much done :)
2012-04-17 21:29:27 +09:00
Bill Currie
196f2da585
Remove the fallback for missing image pack support.
...
It's been in blender since 2.59 or so.
2012-04-17 13:10:21 +09:00
Bill Currie
e25024c131
Build a single NLA track with strips for all actions.
...
This removes the need for fakeuser :).
Anyway, with this, the model's animations can be viewed all in sequence
just by hitting alt-a.
2012-04-16 15:42:49 +09:00
Bill Currie
4b29510bfd
Set the name of the shape-key datablock to the model name.
...
Note that this is the data block that holds the list of actual shape-keys,
rather than the shape-keys themselves. I'm not sure what it's correct name
is (it's just "Key" in RNA).
I really dislike this method of setting the name, but the use of "Key" as
the datablock name is actually hard-coded into blender's C code :/
2012-04-16 13:33:45 +09:00
Bill Currie
0952e918dd
Set fakeuser on actions.
...
Without fakeuser set, blender will toss out the actions on save and reload.
Converting to an nla strip might take care of that, but I haven't figured
out how to do that yet, so avoid any nasty surprised for the user.
2012-04-16 13:30:58 +09:00
Bill Currie
70f500a087
Use custom properties for model flags etc.
...
Eye position, auto rotation, sync type and particle effects can now all be
edited in blender: both import and export do the right thing. The settings
can be found in the "QF MDL" panel of the "Object" tab of the properties
view.
2012-04-15 21:55:23 +09:00
Bill Currie
92c08fb957
Update required blender version.
2012-04-15 13:47:59 +09:00
Bill Currie
fd9b8f7b4a
Fix import and export for blender 2.63
...
Blender 2.63 should be out in a few days. Nice to get this ready ahead of
time.
2012-04-15 09:34:53 +09:00
Bill Currie
d3af0b2357
Correct the MD16 writing code.
...
Forgot to test it :P
2012-04-15 09:34:16 +09:00
Bill Currie
ab4aec47a7
Correct vertex scaling for blender 2.62+
...
This also abandons support for older versions of blender.
2012-04-14 18:10:25 +09:00
Bill Currie
a3e53337b6
Put my blender struts script in a safe place.
...
Nothing to do with QF, but then again, it might be useful.
2012-02-22 17:47:16 +09:00
Bill Currie
120f93e714
Fix a couple of missed edits from the previous commit.
2012-02-10 07:32:21 +09:00
Bill Currie
eefa89e72e
Remove the AM_CONDITIONALs from tools.
...
Now that the tools directories aren't entered when those tools aren't being
built, there's no reason to use AM_CONDITIONAL in there.
2012-02-10 02:50:42 +09:00
Bill Currie
4d6ed605a9
Create and use QF_PROCESS_NEED_DIRS.
...
Not that I imagine many people use --with[out]-tools, but now unwanted
tools don't get visited by make.
2012-02-10 01:49:45 +09:00
Bill Currie
e34f0178b6
Build GLSL clients for SDL.
...
Just about to do a release, and I realized windows users wouldn't have any
way of checking out the new renderer. I'll add wglsl when I get a chance to
do some testing.
2012-02-08 22:05:58 +09:00
Bill Currie
cc443c42e6
Update the cross-tools locations.
2012-02-08 21:10:43 +09:00
Bill Currie
b59ffd4cf1
Fix win32 (mingw) builds.
2012-02-07 20:18:23 +09:00
Bill Currie
9fbff2f4d5
Do an audit of the Makefile.am files.
...
o All instances of LIBADD/LDADD have a corresponding DEPENDENCIES
specificatiion.
o libraries now use a lib_ldflags macro to keep things consistent
o duplication of source/lib names has been minimized (particularly in
the libraries; more work needs to be done for the executables)
o automake spec blocks have been organized (again, more work needs to be
done for the executables)
2012-02-07 16:04:19 +09:00
Bill Currie
f5eec3d930
Set all android envvars for make as well as configure.
...
Running make might trigger a reconfig, so the vars are always necessary.
2012-02-05 20:52:38 +09:00
Bill Currie
d2a6da6c24
Set PKG_CONFIG_PATH to something reasonable.
...
Now libsamplerate can be detected.
2012-02-05 18:46:12 +09:00
Bill Currie
459d6c3f2d
Add the final changes to get configure working for android.
2012-02-05 14:36:02 +09:00
Bill Currie
c0f7b4ba37
Fix qfvis for android.
...
pthread_cancel is not (and will not be) implemented, so rework the thread
finalization to not need it.
2012-02-05 14:29:46 +09:00
Bill Currie
5fdad1c79c
Support more than just mingw cross compiling.
...
This is the beginnings of android support :)
2012-02-05 11:34:11 +09:00
Bill Currie
f8dfee6de7
Merge branch 'master' into glsl
2012-01-29 22:36:35 +09:00
Bill Currie
1f3eaaf2e0
Fix the importer for blender 2.61.
...
The use_image field of faces disappeared somewhere between 2.59 and 2.61.
2012-01-23 23:10:25 +09:00
Bill Currie
86a401b025
Fix the importer for blender 2.61.
...
The use_image field of faces disappeared somewhere between 2.59 and 2.61.
2012-01-22 19:23:02 +09:00
Bill Currie
91cb875115
Add vertex loading/writing for MD16.
2012-01-05 16:49:42 +09:00
Bill Currie
c8163fc0de
Add an option to prevent the use of default paths.
...
Despair has things locked down such that running qfcc during a build fails
due to lack of read access to /usr/local/lib. This is actually a good
thing as accidentally hitting old includes/libs (when a file gets deleted
in the tree) hides bugs. Thus, --no-default-paths to turn off default
search paths.
2012-01-04 13:53:04 +09:00
Bill Currie
ffc9680653
Add an option to prevent the use of default paths.
...
Despair has things locked down such that running qfcc during a build fails
due to lack of read access to /usr/local/lib. This is actually a good
thing as accidentally hitting old includes/libs (when a file gets deleted
in the tree) hides bugs. Thus, --no-default-paths to turn off default
search paths.
2012-01-04 13:17:57 +09:00
Bill Currie
59c621e0cf
Move qfprogs from tools to qfcc (packaging).
2011-12-25 16:23:02 +09:00
Bill Currie
cc5140e3a1
Move min/max/bound and field_offset into better locations.
...
min/max bound into mathlib.h (they /are/ math functions, after all) and
field_offset into qtypes.h.
2011-12-24 10:04:33 +09:00
Jeff Teunissen
6ead583195
Ruamoko: Implement infinity.
...
The special token __INFINITY__, like __FILE__ and friends, will expand to
a floating-point expression containing a value the C compiler considers
infinite. Obviously, this assumes that the system has relatively modern
float hardware -- but if it doesn't, having Ruamoko be able to represent
float infinity is the least of your problems. :)
2011-12-14 12:20:10 -05:00
Bill Currie
8516891329
Edit the package version when building a release.
2011-12-09 11:27:46 +09:00
Bill Currie
853bf13d9e
Move the winding code into libQFmodels.
2011-11-28 20:54:35 +09:00
Bill Currie
91e65b6c80
Rename mplane_t to plane_t and clean up the mess.
...
I got rather tired of there being multiple definitions of mostly compatible
plane types (and I need a common type anyway). dplane_t still exists for
now because I want to be careful when messing with the actual bsp format.
2011-11-28 20:54:34 +09:00
Bill Currie
ea02f3cd44
Fix a missed byteswap when loading qfo files.
2011-11-15 17:36:55 +09:00
Bill Currie
2457837b37
Make some improvements to the winding docs.
2011-11-12 12:17:45 +09:00
Bill Currie
6b62b850a7
Add an option to omit the mipmap from extracted textures.
...
This is at the request of Spirit (quaddicted). Great idea.
2011-10-05 20:43:40 +09:00
Bill Currie
3b8ab404a0
Add the ability to save the extra model parameters.
...
The params are eye position, flags and synctype. Provision is made for
reading them from a text block on export, but nothing is done other than
retrieving the text block.
2011-09-28 07:41:20 +09:00
Bill Currie
521f482806
Fix an off-by-one error that caused uvs to wrap.
2011-09-25 20:52:28 +09:00
Bill Currie
1277c17cd9
Give the 24-8 bit converter a massive speedup.
...
The biggest part of the speedup is reading from blender's image only once
(it seems that every read does so from GL rather than memory: ouch). Also,
cache the results for each color.
2011-09-25 20:50:32 +09:00
Bill Currie
2e2484250c
Add some notes about modelgen's commands.
2011-09-24 21:31:02 +09:00
Bill Currie
50795b8239
Calculate the model "size".
...
The size is actually the average area in quake units of the mesh's
triangles. Again, my results are slightly smaller (0.025).
With this, all calculable fields are set. Only eye position, flags and
synctype remain.
2011-09-24 13:18:23 +09:00
Bill Currie
07b5db64c6
Calculate the bounding radius.
...
The calculated radius is a smidge (0.05) smaller than the original
(invisibl.mdl), but I think that's due to the difference in source data: id
used the original models, I'm using their output.
2011-09-24 13:03:18 +09:00
Bill Currie
3b33d8dade
Make the basis shape key active on import.
...
Blender must have an active shape key before shape key animation will work.
This fixes the models being locked to the first frame until a shape key is
selected via the UI.
2011-09-24 11:43:06 +09:00
Bill Currie
bd840726c2
Fix the mangled faces.
...
I /did/ see the warning about vertex index 0 in the obj importer script,
but I didn't take it seriously enough. This fixes both the twisted texture
on a couple of faces, and the truly mangled tris when exporting (using
invisibl.mdl for testing).
2011-09-24 09:00:14 +09:00
Bill Currie
a1d9e752cd
Fix the messed up UVs.
...
I had forgotten to invert the t axis.
2011-09-23 19:58:26 +09:00
Bill Currie
a80eef8bc4
Get the exporter mostly working.
...
There seems to be some problems with the UVs, only one frame is exported,
and various model params don't get set (eye position, size, bounding
radius, synctype, flags), but the size and shape look right in qf :).
2011-09-23 19:01:31 +09:00
Bill Currie
8ccb07d959
Make the MDL classes a little more usable.
...
This really eased the writing of the exporter :)
2011-09-23 19:00:39 +09:00
Bill Currie
8bec9cb203
Clean up export_mdl() a little.
2011-09-23 13:00:46 +09:00
Bill Currie
4a3731652e
Fix the exported skin conversion.
...
I must remember to test language features in python 3 :P
2011-09-22 14:08:10 +09:00
Bill Currie
40f46f2ea3
Complete mdl writing.
...
Except for the normal index in the frame bounds (and potentially frame
names with junk after the terminating nul), the output is identical to the
input for:
mdl=MDL().read("invisibl.mdl")
mdl.write("test.mdl")
2011-09-22 11:44:08 +09:00
Bill Currie
e35dd29a2d
Don't use Vector in mdl.py
...
This will make testing of the MDL class a little easier (independent of
Blender).
2011-09-22 11:43:57 +09:00
Bill Currie
a58f9582b0
Try to write out the skin.
...
Something's not working as all I get is a black texture, but the basics
(MDL writing) seem to be ok.
2011-09-22 00:58:57 +09:00
Bill Currie
ba4ccaf816
Check that all faces are triangles.
2011-09-21 22:34:23 +09:00
Bill Currie
57aa19bd44
Rename qfmdl to io_mesh_qfmdl.
...
This fits in better with the blender addon naming scheme.
2011-09-21 20:18:23 +09:00
Bill Currie
c3b358f470
Clean up the intra-package import lines.
2011-09-21 19:17:16 +09:00
Bill Currie
84f65a0171
Get the "front end" working nicely.
...
Proper enable/disable of export, file filtering and no exceptions :)
2011-09-21 19:17:16 +09:00
Bill Currie
2ca39e7f75
Start working on the exporter.
2011-09-21 17:37:32 +09:00
Bill Currie
4b9a421928
Split out the MDL class.
...
I will need it for the exporter.
2011-09-21 12:34:09 +09:00
Bill Currie
af4a91accf
Do a tiny bit of cleanup.
2011-09-20 19:32:49 +09:00
Bill Currie
b00e865d4c
Make the importer work in both 2.58 and svn blender.
2011-09-20 18:58:45 +09:00
Bill Currie
67ba9129ed
Report bad mdl files.
2011-09-20 13:34:12 +09:00
Bill Currie
9a4e5aef53
Read strings as strings rather than bytes.
2011-09-20 13:33:41 +09:00
Bill Currie
a32e45d2d5
Refactor the import code.
...
This should make things a little more maintainable.
2011-09-20 12:44:37 +09:00
Bill Currie
d90fd4cee9
Fix a mistake found by a debug build of blender.
2011-09-18 18:49:16 +09:00
Bill Currie
c65522b5cf
Add key frames for all shape keys.
2011-09-18 15:37:17 +09:00
Bill Currie
94ac2fa675
Remove a debug print
2011-09-18 10:37:28 +09:00
Bill Currie
b57e098e93
Rewrite the frame group to action conversion.
...
Now it works :) Mostly :/ Need to figure out how to "finalize" the action.
Also, blender occasionally loses my skin texture :(
2011-09-18 09:58:59 +09:00
Bill Currie
dbb1df70b5
Fix frame merging for mdlv3 files.
...
v3 files have no name fields in the frames, so we need to store the
generated name.
2011-09-18 09:18:49 +09:00
Bill Currie
ad8afec84c
Merge multiple frames into a single frame group.
...
But only if they seem to be related (ie, the frame name is the same up to
the number). This will later become optional, but it allows me to test
some of the frame group code.
2011-09-17 23:41:35 +09:00
Bill Currie
dc76ad6556
Create actions for frames and frame groups.
...
Simple frames get a one key action, groups get an action with a key per
subframe.
2011-09-17 23:13:21 +09:00
Bill Currie
644f4db9d1
Add support for v3 (qtest) mdl files.
...
Finally, I can see the dragon in all its... glory?
2011-09-17 09:05:07 +09:00
Bill Currie
f7de55ed5e
Create a shape key for every frame and subframe.
...
Shammy has no frame groups :(. Need to find a model with groups.
2011-09-16 20:59:39 +09:00
Bill Currie
b0af18478b
Be a little more direct in object linking and materal adding.
2011-09-16 19:14:31 +09:00
Bill Currie
de24fa99a8
Break out the skin/material setup code.
2011-09-16 17:57:07 +09:00
Bill Currie
41213f2c30
Make the skin show in blender's 3d view.
...
Much thanks to ideasman_42 for showing me which code I needed to grok to
get it working.
2011-09-15 22:45:23 +09:00
Bill Currie
320f613263
Give the uvlayer texture a name.
2011-09-15 20:39:26 +09:00
Bill Currie
257fefca38
Link the first skin to the imported object.
...
The texture doesn't display properly in 3d space in texture mode yet.
2011-09-15 19:52:18 +09:00
Bill Currie
7489d5646b
Convert all skins.
...
Skin groups are now partially supported.
2011-09-15 19:51:52 +09:00
Bill Currie
f8e1e3d4ec
Fix incorrect bracket/parens
2011-09-15 19:18:31 +09:00
Bill Currie
11f37298be
Reveres the face windings.
...
Blender's vertex order and quake's vertex order seem to be opposed.
2011-09-15 17:23:40 +09:00
Bill Currie
0569e0ebd3
Build the uv layout.
2011-09-15 13:21:08 +09:00
Bill Currie
99ff91e341
Load the skins into blender images.
...
Skin groups are not yet supported (skipped).
2011-09-15 11:29:54 +09:00
Bill Currie
9d025e0058
Begin working on an mdl import/export plugin for blender.
...
This is only preliminary at this stage:
o No export yet.
o Only the first frame is converte4d.
o Skins are not yet converted
2011-09-14 19:33:51 +09:00
Bill Currie
3de5575def
Move the menu files into the QF directory for win32.
2011-09-11 17:13:20 +09:00
Bill Currie
a71acc9ae5
Move the essential init code into Sys_Init().
2011-09-11 14:56:47 +09:00
Bill Currie
b9401fe7c6
Fix incomplete removal of old files.
2011-09-10 18:10:51 +09:00
Bill Currie
505660dffe
Nuke another buffer.
...
Though snprintf was used, not having a buffer just makes things cleaner.
2011-09-07 09:41:06 +09:00
Bill Currie
f75b0a611b
Some compile fixes for OpenBSD
2011-08-25 22:35:20 +09:00
Bill Currie
70d42cc838
Allow light entities to specify a named light property.
2011-08-21 14:40:18 +09:00
Bill Currie
73a280f86a
Handle all light types in the switch.
...
Even though nothing is down for those types.
2011-08-21 14:40:18 +09:00
Bill Currie
2d8b011bc8
Support negative lights.
2011-08-21 14:40:18 +09:00
Bill Currie
efce040d48
Document the fields qflight uses to control lighting.
2011-08-21 14:40:18 +09:00
Bill Currie
e42c5a4272
More tests and fix vector/quaternion global dumps.
2011-08-11 14:58:13 +09:00
Bill Currie
c6e0e094d8
Fix an unterminated array.
...
That was sneaky. It took building qfcc on an arm to trigger that bug.
2011-07-30 15:01:16 +09:00
Bill Currie
d910c14935
Clean up some doxygen warnings.
2011-07-10 19:12:07 +09:00
Bill Currie
617e70c8e3
Clean up a bunch of bison unused warnings.
2011-06-21 19:52:47 +09:00
Bill Currie
0f7390dd60
Clean up all the "set but not used" warnings.
...
gcc on my system is failing to treat this specific warning as an error :/
2011-06-19 10:48:02 +09:00
Bill Currie
dedda7596d
Just for fun :)
2011-06-15 17:33:03 +09:00
Bill Currie
d638fdce83
Add a PlaneFlip macro.
2011-05-07 19:29:03 +09:00
Bill Currie
b9d21cbe9a
Catch resizes in the camera view.
...
Avoids a segfault when resizing the window.
2011-04-16 18:58:05 +09:00
Bill Currie
3337dc609f
Fix a buffer error.
2011-04-16 13:05:28 +09:00
Bill Currie
fb65cd2b44
Cache needed fonts.
...
Obtaining a font has become rather expensive in recent gnustep, so cache
fonts, obtaining new ones only when needed rather than every redraw. Makes
things snappy again :)
2011-04-16 12:17:23 +09:00
Bill Currie
36ec375893
Support resizing the window.
...
The resized layout isn't perfect, but at least the usable real estate for
the xy window grows nicely.
2011-04-10 14:34:34 +09:00
Bill Currie
9e15e2cd76
Remove a debug print.
2011-04-10 09:14:28 +09:00
Bill Currie
c7612dcd99
Make statement dumps a little more informative.
2011-04-10 09:08:46 +09:00
Bill Currie
fd6e341e06
Clean up cast_expr() a little bit.
2011-04-10 00:29:27 +09:00
Bill Currie
6cb3d18fc4
Use a hash table for finding entities.
...
This gives a major speed boost :)
2011-04-09 18:32:29 +09:00
Bill Currie
32f3f5c06b
Use a hash table for epair lookup.
...
This gives a very minor speedup to drawing large maps.
2011-04-09 14:47:36 +09:00
Bill Currie
57ed603658
Extract values from constant defs.
2011-04-09 12:42:41 +09:00
Bill Currie
cc714864a8
Support converting to/from unsigned values.
2011-04-09 11:32:33 +09:00
Bill Currie
55cc0f9206
Bring back the unsigned type (PROGS version bump)
...
This is only low-level support (the unsigned keyword still does not work),
but sufficient to make switch statements using jump tables work.
2011-04-09 10:07:47 +09:00
Bill Currie
b522853765
Ensure the target of def_op relocs gets updated.
...
These occur only when switch statements use jump tables, thus why the
problem went unnoticed :/
2011-04-08 17:09:40 +09:00
Bill Currie
237f11c472
Fix cast expressions.
...
Casting between ints and floats needs special treatment to get the
conversion operator, but other casts need to be aliases.
2011-04-08 13:55:26 +09:00
Bill Currie
c4a398850a
Fix defs as constants for vectors and quaternions.
2011-04-04 21:31:59 +09:00
Bill Currie
38b25e0c38
Do not double-allocate space for immediates.
...
Caused by changed semantics in def creation.
2011-04-03 13:11:50 +09:00
Bill Currie
92ba110a87
Ensure a field def is emitted for @this.
2011-04-03 13:03:48 +09:00
Bill Currie
7f67e6eb17
Refactor the def handling code a little.
2011-04-03 13:03:22 +09:00
Bill Currie
6d0b13dbf0
Resolve types whenever possible.
2011-04-03 13:02:04 +09:00
Bill Currie
2c9c1bd968
Ensure defs for @self and @this are generated.
2011-04-03 13:00:48 +09:00
Bill Currie
2de7733b6a
Fix initialized variable type handling.
...
Same problem as initialized constants :P
2011-03-30 21:21:38 +09:00
Bill Currie
8e18c76bde
Make initialized variables defs rather than immediate constants.
2011-03-30 19:58:09 +09:00
Bill Currie
7dbd2ec172
Allow field aliasing.
...
Initializing a field variable to another field will set the new field to
point to the same location. No type checking is done.
eg:
.SEL thinkMethod = think;
2011-03-30 09:33:47 +09:00
Bill Currie
550fff5467
Allow assignments between any field types.
2011-03-30 08:14:17 +09:00
Bill Currie
75c3653be4
Implement some missed relocs.
2011-03-30 08:13:13 +09:00
Bill Currie
2bddcefafe
Allow up to 64 faces on a brush.
...
This is temporary until unlimited faces can be supported, but it's
sufficient to load mappi.map.
2011-03-29 12:46:49 +09:00
Bill Currie
1911cc1472
Mingw build fixes.
2011-03-27 08:26:42 +09:00
Bill Currie
896791b209
Correct the spelling of "int" and clean up the mess.
2011-03-25 16:53:04 +09:00
Bill Currie
1617f0765e
Support the default type without segfaulting.
2011-03-25 09:59:48 +09:00
Bill Currie
a7cfe3b215
Preserve the current class across protocol defs.
...
It seems that protocol defs are allowed in class implementations, so don't
let the protocol def kill the current class for the class implementation.
2011-03-24 11:55:17 +09:00
Bill Currie
71af121665
Detect missing @end tags.
...
Give a warning when @end is forgotten in class implementations.
2011-03-24 11:44:22 +09:00
Bill Currie
8d3508cf20
Allocate space for temp defs using size rather than type.
...
Statement operands throw away the high level type information, so store
type size in the operand and use this size for allocating space for temps
rather than using the low-level type.
2011-03-23 21:32:14 +09:00