Commit graph

10 commits

Author SHA1 Message Date
Bill Currie
1b1249bdb0 [ruamoko] Add vsprintf builtin 2020-03-10 18:16:07 +09:00
Bill Currie
896791b209 Correct the spelling of "int" and clean up the mess. 2011-03-25 16:53:04 +09:00
Jeff Teunissen
4bd37e7b64 Switch to C-style function declarations.
Doxygen hates the QuakeC-style function prototypes we use, so switch to the
C-style prototypes.
2010-12-11 20:31:59 -05:00
Bill Currie
128faf773a give sprintf a real prototype 2010-01-13 06:25:38 +00:00
Bill Currie
6e0c70cac7 reduce the amount of memory needed to read menu.plist 2005-06-15 01:41:10 +00:00
Bill Currie
96e20d891c overload str_mid so it has the same semantics as Python's slice operator
This is an imperfect revision of history.
2004-11-14 00:53:00 +00:00
Bill Currie
b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Bill Currie
6f1dd54e99 quick and dirty fix to get menus loading again. libr.a really needs to be
cleaned up: most of the stuff in it should /not/ be in the standard library
2004-01-05 09:06:06 +00:00
Bill Currie
045e52cf14 start working on gui stuff for the new client menus and make the header file
protection macros consistent
2002-08-15 21:00:51 +00:00
Bill Currie
118fc4b3ef create prototypes and linkages for all the server builtins, both nq and qw 2002-08-15 06:56:37 +00:00