Commit Graph

2570 Commits

Author SHA1 Message Date
Bill Currie e25024c131 Build a single NLA track with strips for all actions.
This removes the need for fakeuser :).

Anyway, with this, the model's animations can be viewed all in sequence
just by hitting alt-a.
2012-04-16 15:42:49 +09:00
Bill Currie 4b29510bfd Set the name of the shape-key datablock to the model name.
Note that this is the data block that holds the list of actual shape-keys,
rather than the shape-keys themselves. I'm not sure what it's correct name
is (it's just "Key" in RNA).

I really dislike this method of setting the name, but the use of "Key" as
the datablock name is actually hard-coded into blender's C code :/
2012-04-16 13:33:45 +09:00
Bill Currie 0952e918dd Set fakeuser on actions.
Without fakeuser set, blender will toss out the actions on save and reload.
Converting to an nla strip might take care of that, but I haven't figured
out how to do that yet, so avoid any nasty surprised for the user.
2012-04-16 13:30:58 +09:00
Bill Currie 70f500a087 Use custom properties for model flags etc.
Eye position, auto rotation, sync type and particle effects can now all be
edited in blender: both import and export do the right thing. The settings
can be found in the "QF MDL" panel of the "Object" tab of the properties
view.
2012-04-15 21:55:23 +09:00
Bill Currie 92c08fb957 Update required blender version. 2012-04-15 13:47:59 +09:00
Bill Currie fd9b8f7b4a Fix import and export for blender 2.63
Blender 2.63 should be out in a few days. Nice to get this ready ahead of
time.
2012-04-15 09:34:53 +09:00
Bill Currie d3af0b2357 Correct the MD16 writing code.
Forgot to test it :P
2012-04-15 09:34:16 +09:00
Bill Currie ab4aec47a7 Correct vertex scaling for blender 2.62+
This also abandons support for older versions of blender.
2012-04-14 18:10:25 +09:00
Bill Currie a3e53337b6 Put my blender struts script in a safe place.
Nothing to do with QF, but then again, it might be useful.
2012-02-22 17:47:16 +09:00
Bill Currie 120f93e714 Fix a couple of missed edits from the previous commit. 2012-02-10 07:32:21 +09:00
Bill Currie eefa89e72e Remove the AM_CONDITIONALs from tools.
Now that the tools directories aren't entered when those tools aren't being
built, there's no reason to use AM_CONDITIONAL in there.
2012-02-10 02:50:42 +09:00
Bill Currie 4d6ed605a9 Create and use QF_PROCESS_NEED_DIRS.
Not that I imagine many people use --with[out]-tools, but now unwanted
tools don't get visited by make.
2012-02-10 01:49:45 +09:00
Bill Currie e34f0178b6 Build GLSL clients for SDL.
Just about to do a release, and I realized windows users wouldn't have any
way of checking out the new renderer. I'll add wglsl when I get a chance to
do some testing.
2012-02-08 22:05:58 +09:00
Bill Currie cc443c42e6 Update the cross-tools locations. 2012-02-08 21:10:43 +09:00
Bill Currie b59ffd4cf1 Fix win32 (mingw) builds. 2012-02-07 20:18:23 +09:00
Bill Currie 9fbff2f4d5 Do an audit of the Makefile.am files.
o All instances of LIBADD/LDADD have a corresponding DEPENDENCIES
    specificatiion.
  o libraries now use a lib_ldflags macro to keep things consistent
  o duplication of source/lib names has been minimized (particularly in
    the libraries; more work needs to be done for the executables)
  o automake spec blocks have been organized (again, more work needs to be
    done for the executables)
2012-02-07 16:04:19 +09:00
Bill Currie f5eec3d930 Set all android envvars for make as well as configure.
Running make might trigger a reconfig, so the vars are always necessary.
2012-02-05 20:52:38 +09:00
Bill Currie d2a6da6c24 Set PKG_CONFIG_PATH to something reasonable.
Now libsamplerate can be detected.
2012-02-05 18:46:12 +09:00
Bill Currie 459d6c3f2d Add the final changes to get configure working for android. 2012-02-05 14:36:02 +09:00
Bill Currie c0f7b4ba37 Fix qfvis for android.
pthread_cancel is not (and will not be) implemented, so rework the thread
finalization to not need it.
2012-02-05 14:29:46 +09:00
Bill Currie 5fdad1c79c Support more than just mingw cross compiling.
This is the beginnings of android support :)
2012-02-05 11:34:11 +09:00
Bill Currie f8dfee6de7 Merge branch 'master' into glsl 2012-01-29 22:36:35 +09:00
Bill Currie 1f3eaaf2e0 Fix the importer for blender 2.61.
The use_image field of faces disappeared somewhere between 2.59 and 2.61.
2012-01-23 23:10:25 +09:00
Bill Currie 86a401b025 Fix the importer for blender 2.61.
The use_image field of faces disappeared somewhere between 2.59 and 2.61.
2012-01-22 19:23:02 +09:00
Bill Currie 91cb875115 Add vertex loading/writing for MD16. 2012-01-05 16:49:42 +09:00
Bill Currie c8163fc0de Add an option to prevent the use of default paths.
Despair has things locked down such that running qfcc during a build fails
due to lack of read access to /usr/local/lib. This is actually a good
thing as accidentally hitting old includes/libs (when a file gets deleted
in the tree) hides bugs. Thus, --no-default-paths to turn off default
search paths.
2012-01-04 13:53:04 +09:00
Bill Currie ffc9680653 Add an option to prevent the use of default paths.
Despair has things locked down such that running qfcc during a build fails
due to lack of read access to /usr/local/lib. This is actually a good
thing as accidentally hitting old includes/libs (when a file gets deleted
in the tree) hides bugs. Thus, --no-default-paths to turn off default
search paths.
2012-01-04 13:17:57 +09:00
Bill Currie 59c621e0cf Move qfprogs from tools to qfcc (packaging). 2011-12-25 16:23:02 +09:00
Bill Currie cc5140e3a1 Move min/max/bound and field_offset into better locations.
min/max bound into mathlib.h (they /are/ math functions, after all) and
field_offset into qtypes.h.
2011-12-24 10:04:33 +09:00
Jeff Teunissen 6ead583195 Ruamoko: Implement infinity.
The special token __INFINITY__, like __FILE__ and friends, will expand to
a floating-point expression containing a value the C compiler considers
infinite. Obviously, this assumes that the system has relatively modern
float hardware -- but if it doesn't, having Ruamoko be able to represent
float infinity is the least of your problems. :)
2011-12-14 12:20:10 -05:00
Bill Currie 8516891329 Edit the package version when building a release. 2011-12-09 11:27:46 +09:00
Bill Currie 853bf13d9e Move the winding code into libQFmodels. 2011-11-28 20:54:35 +09:00
Bill Currie 91e65b6c80 Rename mplane_t to plane_t and clean up the mess.
I got rather tired of there being multiple definitions of mostly compatible
plane types (and I need a common type anyway). dplane_t still exists for
now because I want to be careful when messing with the actual bsp format.
2011-11-28 20:54:34 +09:00
Bill Currie ea02f3cd44 Fix a missed byteswap when loading qfo files. 2011-11-15 17:36:55 +09:00
Bill Currie 2457837b37 Make some improvements to the winding docs. 2011-11-12 12:17:45 +09:00
Bill Currie 6b62b850a7 Add an option to omit the mipmap from extracted textures.
This is at the request of Spirit (quaddicted). Great idea.
2011-10-05 20:43:40 +09:00
Bill Currie 3b8ab404a0 Add the ability to save the extra model parameters.
The params are eye position, flags and synctype. Provision is made for
reading them from a text block on export, but nothing is done other than
retrieving the text block.
2011-09-28 07:41:20 +09:00
Bill Currie 521f482806 Fix an off-by-one error that caused uvs to wrap. 2011-09-25 20:52:28 +09:00
Bill Currie 1277c17cd9 Give the 24-8 bit converter a massive speedup.
The biggest part of the speedup is reading from blender's image only once
(it seems that every read does so from GL rather than memory: ouch). Also,
cache the results for each color.
2011-09-25 20:50:32 +09:00
Bill Currie 2e2484250c Add some notes about modelgen's commands. 2011-09-24 21:31:02 +09:00
Bill Currie 50795b8239 Calculate the model "size".
The size is actually the average area in quake units of the mesh's
triangles. Again, my results are slightly smaller (0.025).

With this, all calculable fields are set. Only eye position, flags and
synctype remain.
2011-09-24 13:18:23 +09:00
Bill Currie 07b5db64c6 Calculate the bounding radius.
The calculated radius is a smidge (0.05) smaller than the original
(invisibl.mdl), but I think that's due to the difference in source data: id
used the original models, I'm using their output.
2011-09-24 13:03:18 +09:00
Bill Currie 3b33d8dade Make the basis shape key active on import.
Blender must have an active shape key before shape key animation will work.
This fixes the models being locked to the first frame until a shape key is
selected via the UI.
2011-09-24 11:43:06 +09:00
Bill Currie bd840726c2 Fix the mangled faces.
I /did/ see the warning about vertex index 0 in the obj importer script,
but I didn't take it seriously enough. This fixes both the twisted texture
on a couple of faces, and the truly mangled tris when exporting (using
invisibl.mdl for testing).
2011-09-24 09:00:14 +09:00
Bill Currie a1d9e752cd Fix the messed up UVs.
I had forgotten to invert the t axis.
2011-09-23 19:58:26 +09:00
Bill Currie a80eef8bc4 Get the exporter mostly working.
There seems to be some problems with the UVs, only one frame is exported,
and various model params don't get set (eye position, size, bounding
radius, synctype, flags), but the size and shape look right in qf :).
2011-09-23 19:01:31 +09:00
Bill Currie 8ccb07d959 Make the MDL classes a little more usable.
This really eased the writing of the exporter :)
2011-09-23 19:00:39 +09:00
Bill Currie 8bec9cb203 Clean up export_mdl() a little. 2011-09-23 13:00:46 +09:00
Bill Currie 4a3731652e Fix the exported skin conversion.
I must remember to test language features in python 3 :P
2011-09-22 14:08:10 +09:00
Bill Currie 40f46f2ea3 Complete mdl writing.
Except for the normal index in the frame bounds (and potentially frame
names with junk after the terminating nul), the output is identical to the
input for:
	mdl=MDL().read("invisibl.mdl")
	mdl.write("test.mdl")
2011-09-22 11:44:08 +09:00
Bill Currie e35dd29a2d Don't use Vector in mdl.py
This will make testing of the MDL class a little easier (independent of
Blender).
2011-09-22 11:43:57 +09:00
Bill Currie a58f9582b0 Try to write out the skin.
Something's not working as all I get is a black texture, but the basics
(MDL writing) seem to be ok.
2011-09-22 00:58:57 +09:00
Bill Currie ba4ccaf816 Check that all faces are triangles. 2011-09-21 22:34:23 +09:00
Bill Currie 57aa19bd44 Rename qfmdl to io_mesh_qfmdl.
This fits in better with the blender addon naming scheme.
2011-09-21 20:18:23 +09:00
Bill Currie c3b358f470 Clean up the intra-package import lines. 2011-09-21 19:17:16 +09:00
Bill Currie 84f65a0171 Get the "front end" working nicely.
Proper enable/disable of export, file filtering and no exceptions :)
2011-09-21 19:17:16 +09:00
Bill Currie 2ca39e7f75 Start working on the exporter. 2011-09-21 17:37:32 +09:00
Bill Currie 4b9a421928 Split out the MDL class.
I will need it for the exporter.
2011-09-21 12:34:09 +09:00
Bill Currie af4a91accf Do a tiny bit of cleanup. 2011-09-20 19:32:49 +09:00
Bill Currie b00e865d4c Make the importer work in both 2.58 and svn blender. 2011-09-20 18:58:45 +09:00
Bill Currie 67ba9129ed Report bad mdl files. 2011-09-20 13:34:12 +09:00
Bill Currie 9a4e5aef53 Read strings as strings rather than bytes. 2011-09-20 13:33:41 +09:00
Bill Currie a32e45d2d5 Refactor the import code.
This should make things a little more maintainable.
2011-09-20 12:44:37 +09:00
Bill Currie d90fd4cee9 Fix a mistake found by a debug build of blender. 2011-09-18 18:49:16 +09:00
Bill Currie c65522b5cf Add key frames for all shape keys. 2011-09-18 15:37:17 +09:00
Bill Currie 94ac2fa675 Remove a debug print 2011-09-18 10:37:28 +09:00
Bill Currie b57e098e93 Rewrite the frame group to action conversion.
Now it works :) Mostly :/ Need to figure out how to "finalize" the action.
Also, blender occasionally loses my skin texture :(
2011-09-18 09:58:59 +09:00
Bill Currie dbb1df70b5 Fix frame merging for mdlv3 files.
v3 files have no name fields in the frames, so we need to store the
generated name.
2011-09-18 09:18:49 +09:00
Bill Currie ad8afec84c Merge multiple frames into a single frame group.
But only if they seem to be related (ie, the frame name is the same up to
the number). This will later become optional, but it allows me to test
some of the frame group code.
2011-09-17 23:41:35 +09:00
Bill Currie dc76ad6556 Create actions for frames and frame groups.
Simple frames get a one key action, groups get an action with a key per
subframe.
2011-09-17 23:13:21 +09:00
Bill Currie 644f4db9d1 Add support for v3 (qtest) mdl files.
Finally, I can see the dragon in all its... glory?
2011-09-17 09:05:07 +09:00
Bill Currie f7de55ed5e Create a shape key for every frame and subframe.
Shammy has no frame groups :(. Need to find a model with groups.
2011-09-16 20:59:39 +09:00
Bill Currie b0af18478b Be a little more direct in object linking and materal adding. 2011-09-16 19:14:31 +09:00
Bill Currie de24fa99a8 Break out the skin/material setup code. 2011-09-16 17:57:07 +09:00
Bill Currie 41213f2c30 Make the skin show in blender's 3d view.
Much thanks to ideasman_42 for showing me which code I needed to grok to
get it working.
2011-09-15 22:45:23 +09:00
Bill Currie 320f613263 Give the uvlayer texture a name. 2011-09-15 20:39:26 +09:00
Bill Currie 257fefca38 Link the first skin to the imported object.
The texture doesn't display properly in 3d space in texture mode yet.
2011-09-15 19:52:18 +09:00
Bill Currie 7489d5646b Convert all skins.
Skin groups are now partially supported.
2011-09-15 19:51:52 +09:00
Bill Currie f8e1e3d4ec Fix incorrect bracket/parens 2011-09-15 19:18:31 +09:00
Bill Currie 11f37298be Reveres the face windings.
Blender's vertex order and quake's vertex order seem to be opposed.
2011-09-15 17:23:40 +09:00
Bill Currie 0569e0ebd3 Build the uv layout. 2011-09-15 13:21:08 +09:00
Bill Currie 99ff91e341 Load the skins into blender images.
Skin groups are not yet supported (skipped).
2011-09-15 11:29:54 +09:00
Bill Currie 9d025e0058 Begin working on an mdl import/export plugin for blender.
This is only preliminary at this stage:
  o No export yet.
  o Only the first frame is converte4d.
  o Skins are not yet converted
2011-09-14 19:33:51 +09:00
Bill Currie 3de5575def Move the menu files into the QF directory for win32. 2011-09-11 17:13:20 +09:00
Bill Currie a71acc9ae5 Move the essential init code into Sys_Init(). 2011-09-11 14:56:47 +09:00
Bill Currie b9401fe7c6 Fix incomplete removal of old files. 2011-09-10 18:10:51 +09:00
Bill Currie 505660dffe Nuke another buffer.
Though snprintf was used, not having a buffer just makes things cleaner.
2011-09-07 09:41:06 +09:00
Bill Currie f75b0a611b Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
Bill Currie 70d42cc838 Allow light entities to specify a named light property. 2011-08-21 14:40:18 +09:00
Bill Currie 73a280f86a Handle all light types in the switch.
Even though nothing is down for those types.
2011-08-21 14:40:18 +09:00
Bill Currie 2d8b011bc8 Support negative lights. 2011-08-21 14:40:18 +09:00
Bill Currie efce040d48 Document the fields qflight uses to control lighting. 2011-08-21 14:40:18 +09:00
Bill Currie e42c5a4272 More tests and fix vector/quaternion global dumps. 2011-08-11 14:58:13 +09:00
Bill Currie c6e0e094d8 Fix an unterminated array.
That was sneaky. It took building qfcc on an arm to trigger that bug.
2011-07-30 15:01:16 +09:00
Bill Currie d910c14935 Clean up some doxygen warnings. 2011-07-10 19:12:07 +09:00
Bill Currie 617e70c8e3 Clean up a bunch of bison unused warnings. 2011-06-21 19:52:47 +09:00
Bill Currie 0f7390dd60 Clean up all the "set but not used" warnings.
gcc on my system is failing to treat this specific warning as an error :/
2011-06-19 10:48:02 +09:00
Bill Currie dedda7596d Just for fun :) 2011-06-15 17:33:03 +09:00
Bill Currie d638fdce83 Add a PlaneFlip macro. 2011-05-07 19:29:03 +09:00
Bill Currie b9d21cbe9a Catch resizes in the camera view.
Avoids a segfault when resizing the window.
2011-04-16 18:58:05 +09:00
Bill Currie 3337dc609f Fix a buffer error. 2011-04-16 13:05:28 +09:00
Bill Currie fb65cd2b44 Cache needed fonts.
Obtaining a font has become rather expensive in recent gnustep, so cache
fonts, obtaining new ones only when needed rather than every redraw. Makes
things snappy again :)
2011-04-16 12:17:23 +09:00
Bill Currie 36ec375893 Support resizing the window.
The resized layout isn't perfect, but at least the usable real estate for
the xy window grows nicely.
2011-04-10 14:34:34 +09:00
Bill Currie 9e15e2cd76 Remove a debug print. 2011-04-10 09:14:28 +09:00
Bill Currie c7612dcd99 Make statement dumps a little more informative. 2011-04-10 09:08:46 +09:00
Bill Currie fd6e341e06 Clean up cast_expr() a little bit. 2011-04-10 00:29:27 +09:00
Bill Currie 6cb3d18fc4 Use a hash table for finding entities.
This gives a major speed boost :)
2011-04-09 18:32:29 +09:00
Bill Currie 32f3f5c06b Use a hash table for epair lookup.
This gives a very minor speedup to drawing large maps.
2011-04-09 14:47:36 +09:00
Bill Currie 57ed603658 Extract values from constant defs. 2011-04-09 12:42:41 +09:00
Bill Currie cc714864a8 Support converting to/from unsigned values. 2011-04-09 11:32:33 +09:00
Bill Currie 55cc0f9206 Bring back the unsigned type (PROGS version bump)
This is only low-level support (the unsigned keyword still does not work),
but sufficient to make switch statements using jump tables work.
2011-04-09 10:07:47 +09:00
Bill Currie b522853765 Ensure the target of def_op relocs gets updated.
These occur only when switch statements use jump tables, thus why the
problem went unnoticed :/
2011-04-08 17:09:40 +09:00
Bill Currie 237f11c472 Fix cast expressions.
Casting between ints and floats needs special treatment to get the
conversion operator, but other casts need to be aliases.
2011-04-08 13:55:26 +09:00
Bill Currie c4a398850a Fix defs as constants for vectors and quaternions. 2011-04-04 21:31:59 +09:00
Bill Currie 38b25e0c38 Do not double-allocate space for immediates.
Caused by changed semantics in def creation.
2011-04-03 13:11:50 +09:00
Bill Currie 92ba110a87 Ensure a field def is emitted for @this. 2011-04-03 13:03:48 +09:00
Bill Currie 7f67e6eb17 Refactor the def handling code a little. 2011-04-03 13:03:22 +09:00
Bill Currie 6d0b13dbf0 Resolve types whenever possible. 2011-04-03 13:02:04 +09:00
Bill Currie 2c9c1bd968 Ensure defs for @self and @this are generated. 2011-04-03 13:00:48 +09:00
Bill Currie 2de7733b6a Fix initialized variable type handling.
Same problem as initialized constants :P
2011-03-30 21:21:38 +09:00
Bill Currie 8e18c76bde Make initialized variables defs rather than immediate constants. 2011-03-30 19:58:09 +09:00
Bill Currie 7dbd2ec172 Allow field aliasing.
Initializing a field variable to another field will set the new field to
point to the same location. No type checking is done.

eg:
.SEL thinkMethod = think;
2011-03-30 09:33:47 +09:00
Bill Currie 550fff5467 Allow assignments between any field types. 2011-03-30 08:14:17 +09:00
Bill Currie 75c3653be4 Implement some missed relocs. 2011-03-30 08:13:13 +09:00
Bill Currie 2bddcefafe Allow up to 64 faces on a brush.
This is temporary until unlimited faces can be supported, but it's
sufficient to load mappi.map.
2011-03-29 12:46:49 +09:00
Bill Currie 1911cc1472 Mingw build fixes. 2011-03-27 08:26:42 +09:00
Bill Currie 896791b209 Correct the spelling of "int" and clean up the mess. 2011-03-25 16:53:04 +09:00
Bill Currie 1617f0765e Support the default type without segfaulting. 2011-03-25 09:59:48 +09:00
Bill Currie a7cfe3b215 Preserve the current class across protocol defs.
It seems that protocol defs are allowed in class implementations, so don't
let the protocol def kill the current class for the class implementation.
2011-03-24 11:55:17 +09:00
Bill Currie 71af121665 Detect missing @end tags.
Give a warning when @end is forgotten in class implementations.
2011-03-24 11:44:22 +09:00
Bill Currie 8d3508cf20 Allocate space for temp defs using size rather than type.
Statement operands throw away the high level type information, so store
type size in the operand and use this size for allocating space for temps
rather than using the low-level type.
2011-03-23 21:32:14 +09:00
Bill Currie 9b62c8c126 Rename ty_type_e to ty_meta_e and type_t.ty to type_t.meta 2011-03-22 16:06:47 +09:00
Bill Currie d4be914019 Fix initialized vector variables.
The whole initialized variable system is wonky, but it will do for now.
2011-03-22 15:10:06 +09:00
Bill Currie a9eb793a5e Yay, even more tests :P 2011-03-22 15:00:46 +09:00
Bill Currie 6a49861b49 Fix the bogus source file for "redefined" functions. 2011-03-22 13:45:44 +09:00
Bill Currie 7dbd5f656c Fix traditional vector component access. 2011-03-22 13:05:42 +09:00
Bill Currie f1d9570dc8 Fix constant value type handling.
Rename immediate.[ch] to value.[ch] and clean up the mess.

Add convert_value() to convert the type of a value (only scalar types).
2011-03-22 12:24:39 +09:00
Bill Currie 1219df0872 Fix field immediates.
Field immediates need to be treated the same way as pointer immediates when
merging values.
2011-03-21 18:11:46 +09:00
Bill Currie 46093c0937 Use the correct meta type for spacial types.
Although vector and quaternion types have symbol tables, they are not
really structs, so set the meta type to "none", allowing the types to be
encoded correctly.
2011-03-21 17:26:49 +09:00
Bill Currie cefe7e2e94 Use the correct source of defs for field defs. 2011-03-21 17:07:40 +09:00
Bill Currie 0c0f4360da Make field defs "nosave".
The engine treats fielddefs with DEF_SAVEGLOBAL set as bogus.
2011-03-21 17:06:45 +09:00
Bill Currie f5ce9e2004 Fix a merge induced error in overloaded functions. 2011-03-20 19:04:18 +09:00
Bill Currie 1ada2a96cf Merge branch 'master' into qfcc-codegen
Conflicts:
	tools/qfcc/source/expr.c
	tools/qfcc/source/function.c
	tools/qwaq/test.r
2011-03-20 15:58:31 +09:00
Bill Currie a919e5f619 Make class_check_ivars() use class_add_ivars() to add the ivars.
This avoids implementation ivar blocks trashing the ivar offsets in
derived classes.
2011-03-20 13:35:59 +09:00
Bill Currie 8c8a6a4d63 The function return type is the address of the type descriptor... 2011-03-17 20:31:20 +09:00
Bill Currie 01144d23cf Add a new gcc warning option and fix the two bugs it found. 2011-03-17 19:58:56 +09:00
Bill Currie 5aa0b34570 Add the cast statement to the statement block.
*sob*
2011-03-10 20:43:53 +09:00
Bill Currie f663f587fe Fix the missing local defs for builtin functions. 2011-03-10 20:16:35 +09:00
Bill Currie 899af3119b Use the correct type when generating a move expression. 2011-03-10 19:30:21 +09:00
Bill Currie 2129eaaf20 Dereference moves need movepi rather than movei. 2011-03-10 19:29:23 +09:00