Bill Currie
06da30ac89
mingw build fixes again (including mostly working in sid: got some link issues)
2001-09-25 06:18:30 +00:00
Adam Olsen
ce7e6ac4a5
idontthinkimobsessivedoyouthinkimobsessive?
2001-09-18 08:58:51 +00:00
Adam Olsen
f2cf4388d9
- improvements of how message contents are printed, which is #if 0'd
...
anyway :)
2001-09-18 07:26:12 +00:00
Adam Olsen
e3bf60bda3
- fix the parsing of player numbers. oops :)
2001-09-18 07:00:41 +00:00
Adam Olsen
915674733c
- much formatting cleanups
...
- made it use #if HAVE_FOO_H like the rest of QF
- a couple bug fixes
- cleaned up what it prints, including adding sequence numbers and
player counts in the heartbeats
2001-09-18 06:47:02 +00:00
Bill Currie
8b8ce51085
GameSpy, eat your heart out :) (thanks, James)
2001-09-18 03:24:26 +00:00