inline mark_surfaces
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@ -159,7 +159,7 @@ loc0:
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static void
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static inline void
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mark_surfaces (msurface_t *surf, vec3_t lightorigin, dlight_t *light, int bit)
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mark_surfaces (msurface_t *surf, vec3_t lightorigin, dlight_t *light, int bit)
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{
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{
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float dist;
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float dist;
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