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move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/ infront of the offending headers. Also move ver_check into libqfutils
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306 changed files with 897 additions and 874 deletions
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@ -29,13 +29,13 @@
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#ifndef _CLIENT_H
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#define _CLIENT_H
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#include "info.h"
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#include "QF/info.h"
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#include "net.h"
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#include "protocol.h"
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#include "quakefs.h"
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#include "QF/quakefs.h"
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#include "render.h"
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#include "vid.h"
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#include "zone.h"
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#include "QF/zone.h"
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// player_state_t is the information needed by a player entity
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// to do move prediction and to generate a drawable entity
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